A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
In a bold move against the Neo-Communist hardliners in a turbulent colony, several Berlin-class frigates were dispatched to crush the Rebel ground forces.
I cant wait till this mod is complete!
Christ, neither can I.
That makes three of us.
Four.
twelfty
Too busy to count.
lol some butthurt pussy always downvotes me
I voted you back up.
20023rd lol
(buried)
could you please consider including the UNSC Infinity in the game?
I'm going to find you and savagely beat you for asking such a question.
Looking at this now, I understand why I got such high karma, because I'm ******* hilarious and you all know it, however, why did poor WarJunkie get such low Karma? He even asked politely!
It's gotta be my massively awesome ego.
mmmmmmaybe....mmmmaybe not....YOU NEVER KNOW >=3 *gives out earth-shaking laugh* IM COMMING FOR YOU >=D HAAAAHAHAHAHAHHAAHAAAA!!! (jk,but you get the joke >.>)
Something seems kind of funky with the lighting, are you guys using hard or soft edges?
I think it's an export/import error where everything gets softened or smoothed, i've had it a couple of times in Max.
The specular texture is a little strong on this one, I'll give you that. Might tone it down a wee bit.
I just finished reading Halo: The Fall of Reach and now I want to play this mod 10x more than I did before I read the book, I can't wait!!!!!!
The Skyboxes.....they....are so .... BEAUTIFUL
Oh yes... Better kill them commies, right?