A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Been working on the icons during some downtime.
I know that my beta testers have grumbled about the lack of Art in the past, so I'm finally getting a jump on it.
Click "view original" to get a better view.
Looks VERY nice.
Canada, I have to hand it too you and the team....this thing is looking phenomenal!:)
Just a thought on this latest though.....any chance of adding the capacity to lay mines to the Prowler?
Yeah.... like a one time use nuclear mine field (just like in the book) that would make the prowler very usefull, especially lategame against large enemy fleets
Looks great.
U need to work something out for the Colony Ship. the Phoenix class should be the Colony ship, not the TEC colony ship...and u also need t work something out for the Krosov Siege Frigate.
Colony ship is being worked on, not everything is in game yet.
It's actually in the other picture as well.
i dont realize seeing it in the other pics...O.o
but wait....the only time the unsc bombed planets was in the years 2190-2300 against insurrectionist forces in the outer colonies...never once did they bomb a covy world.
Looks nice
Human Ships dont have laser tho :[. You might have to change that
The Oni Prowler did have some kind of pulse laser, but nothing else UNSC should have lasers.
This man speaks the truth.
here's the arnament list for the ONI prowler
Minimal
Pulse Lasers (2+)
HORNET mines (14)
Shiva-class Nuclear Missiles[3]
Love the avatar lol1234, xP, love teh new icons, looking great
lol1234,that is possibly the greatest avatar the universe has ever seen.
Hey canada are you guys going to redue the tec frigate and capital factorys?
*Drools* ONI Prowler!!!