A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Darth_Weasel
Darth_Weasel - - 426 comments

Glad you used the book halo the fall of reach's fiction instead of the game halo reach's. I never like unnecessary retcons.

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Idios Creator
Idios - - 391 comments

But what else could Bungie do, other than skew the timeline by a full month, introduce plot devices, and make a narrative that had practically nothing else to do with established canon?

Oh, follow that canon? Hahaha, you're a silly individual.

I'd still love to see a Reach spinoff that follows the story of Blue Team, rather than Noble.

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KryliaViru
KryliaViru - - 128 comments

Upon hearing retcons, my mind immediately goes to anything having to do with Warhammer, well, favoritism too, but that's a different thing, but oh gosh, retcons.

"Retcons?" "Retcons!" "RETCONS!" "MORE RETCONS!" "ALL THE RETCONS!" "NEVER ENOUGH RETCONS!"

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Battlemage1
Battlemage1 - - 962 comments

Wonderful.

Anything about Strident-class?

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KryliaViru
KryliaViru - - 128 comments

I assume it'll crop up when it does. Patience, friend, patience. Find the brakes on that internal hype train of yours, give em a little tug. Not too much, but a little.

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Battlemage1
Battlemage1 - - 962 comments

Looks like you've just overestimated significance of this matter for me... a little.

Keep doing a fine job -as people here usually say.

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HenryVarro
HenryVarro - - 50 comments

my hype train has no brakes, i want my Stridents to be able to support my Orions...

Then the covenant will know Fear

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Description

After a day of prolonged fighting, the Fleet of Particular Justice destroyed Reach on August 30th and proceeded the Glass the planet well into the 31st and beyond. The survivors of the battle escaped to Earth after initiating the Cole Protocol, with the exception of the Pillar of Autumn, which fled to Installation 04.