A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The Didact was so excited about Levi's concept he jumped right into it.
Once again, for the uninitiated, this is from concept art made by Levi "Leviathan" Hoffmeier, the creator of well known Halo webcomic "Fistful of Arrows".
You can check out his amazing artwork here: Leviwastaken.deviantart.com
Guys...be clever or go home. You know what I mean.
(buried)
Aft.
You disappoint me.
Date with a leviathan?
Dat grav lift
Try again.
The stupid people have spoken.
Dat Awesome model.
thats right, i went there.
Carrier looks gorgeous. Reminds me of the 2 words that come to my mind when I see my lady. "Spacious" and "loose"
I think she needs to get laid she's looking abit *****.
I still believe that the engines are too exposed from a top down perspective when compared to traditional covenant ship design, that's just my two cents though.
There is another ship in the covenant navy with engines that are exposed, the destroyer had them at the very back in a rather exposed location from all sides. And besides its nice to change things up a bit :P
Dose forward and side launch bays (but not Michael Bays)
I think you should add a more primitive version of what ever you for example curves that aren't so sleek on frigates in what not. If you think for example that ships of the lower line wouldn't need constant refit. And cruisers arent' built in reality every month where as destroyers are some what disposable.... So with that said I think you should take creative freedom to DE-volve the covenant especially since nobody really has a solid idea of the older ships. In contact harvest they gave the Brutes vessel's that were retired or stripped.