Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Though these are only two of the many new maps to be included in the mod once we hit beta, these two are definitely the most complete to show off.
The first: The Kuiper Belt, a large sphere of gas, pebbles, dust, and rock surrounding the outskirts of the Sol System, a resource-rich cloud, but beware, enemies could lurk inside those sensor distorting messes.
Second: Eaglehead Nebula Interior. If you've ever played through the Garden of Kadesh, this should look familiar. Set in the interior of the Eaglehead Nebula, the lush and colorful clouds of intermeshing gas hide dangerous pockets of radiation, but rich resources as well, waiting to be claimed for those who can brave the fog.
Blinding is the word that comes to mind.
Yeah. Aliah has a passionate hatred for your retina.
Bah, that's just a picture from the deepest cloud. The map is nowhere near as eye-burning as it used to be. Zero likes it!
If you say so... but I guess can't really judge until I see it in-game
Well, if you want to stare at grey and brown "realism" palletes, go open your latest "modern warfare power armor guy shooter sequel".
If you want the beauty of deep space and great monsters of metal and fire battering each other across epic back-drops, stick around.
IT IS AWESOME