Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
It's been a week without any interesting news, slow day at the office, etc. I'm here to present a few new textures, though mainly the re-textured Halcyon with my new method I developed with the frigate, as posted for comparison.
Basically these updates include better, more accurate specular and gloss maps that allow details to pop better and giving the metal better reflective while the paint scheme remains a matte finish.
okay, this is cool lol
i love all things related to halo but this takes the cake =D good work
You are a master at your craft, Zero.
I'd say beyond that.
Really nice!
That thing is fcking beautiful
Really good and defined, not that the old texture was bad, but this seems miles better.
I think I see some blue tibirium crystal on the planet there o.o
What you're seeing is the shallow estuaries of northern South America.
Massive improvement