A Halo Total Conversion for star wars empire at war: forces of corruption, Replacing the Star Wars Factions with The UNSC, The Covenant and The Flood. Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

SevandVash says

8/10 - Agree (2) Disagree

Its a great mod. The textures are excellent, the models are very well done compared to other mods I've played and I just like that the 2 fractions are very different to each other, how they're so balanced out, that u need different strategies to pull ur opponent under the waves and the new menu screen. This is a tremendous improvement to the original game of EAW.

The Covenant contain overpowered ships that, while they lack variety, put ur opponent on its toes, firing powerful plasma torpedoes and lasers. However, they are VERY expensive, and I found it hard to win battles over the numerous fleets of the UNSC (I recommend you control lots of asteroid mining facilities). The UNSC, on the other hand, specialise in large-fleet tactics, with the most useful ship being the hardy frigate, being cheap for its weapon systems.

However, as even the space version is incomplete, as the ships need custom speeches and there are no heroes (not including the SoF, as thats Home One)

Overall, I recommend this to stratagists that always have a trick up their sleeves, that are quick-thinkers and experts to this mod. Can't wait for the next release!