Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, plus countless changes designed to make Half-Life 2 a more VR friendly Experience. Now with experimental body tracking in preparation for upcoming STEM support.

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Half-Life VR 1.2

Half-Life VR 1.2

Oct 13, 2013 Full Version 8 comments

Half-Life VR - Version 1.2 Full Install

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TKAzA Staff
TKAzA Mar 15 2015, 1:24pm says:

Will you be updating this for head tracking?

+1 vote   reply to comment
Gentlegen Feb 17 2014, 12:04pm says:

Can the people with a razer hydra only get some kind of older version with toggleable oculus rift? Money doesn't grow on trees, sadly. I got my hydra mainly to play this mod and I was kind of disappointed.

+3 votes     reply to comment
Guest Dec 14 2013, 3:43pm says:

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Guest Nov 12 2013, 6:36pm says:

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yibble Oct 23 2013, 11:36am says:

Hey Wormslayer,

Awesome work :) I found an issue in Water Hazard, after gaining the mounted gun and proceeding to the next map load, the screen turns to white, and the level does not proceed. Game still responsive, just a glaring white screen in-game.

Let me know if you need further information to assist in troubleshooting.


+2 votes     reply to comment
WormSlayer Creator
WormSlayer Nov 2 2013, 6:05pm replied:

Thanks man, bug reports and feedback are always welcome! :D

Havent encountered that specific problem myself but it sounds like it could be related to the fade out we've added to the level transitions. For now if you cant get past that bit you'll have to use the console to manually load the level.

+2 votes   reply to comment
Line524 Oct 20 2013, 12:33pm says:

Good day guys !
Can anyone help me to solve hydra controller problem please ?
- I don't have Oculus Rift yet, so I trying to use only hydra controllers with Half-Life VR...
I installed motion creator 2, Source SDK 2013, Half-Life VR v.1.2.0.
When starting it from Steam, i launching it without "-vr" command, because it says VR tracker not deteted (I think it is because I don' have Rift), so I starting halflife vr usually.
But ingame - id doesn't see any movement comands or any looking comands from hydra :'(
I tried to set in the console mt_conrolmode 0, 1, 2 but it still doesn't see any move or turn commands...
And I also tried to use motion creator in tray with HalLifeVR.mce, still nothing...
I saw how users with earlier versions play halflife VR without any problems, but oldest versions unavailable anymore.
So - help me please to use hydra without oculus rift in halflife VR. Or maybe someone can tell what I'am doing wrong ? Please...

+2 votes     reply to comment
WormSlayer Creator
WormSlayer Nov 2 2013, 6:01pm replied:

Hey dude, sorry but the mod currently requires a Rift. Adding a no-Rift mode is on the to-do list, we just havent got to it yet.

+3 votes   reply to comment
Guest Oct 20 2013, 12:32pm says:

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WormSlayer Creator
WormSlayer Oct 17 2013, 12:12am says:

Yeah I think your missing the basic point of the mod, which is the make HL2 more compatible with the Oculus Rift and Razer Hydra. Currently we dont even support monitor, mouse and keyboard...

+2 votes   reply to comment
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Released Sep 22, 2013
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