Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, plus countless changes designed to make Half-Life 2 a more VR friendly Experience. Now with experimental body tracking in preparation for upcoming STEM support.

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Half-Life VR 1.2

Half-Life VR 1.2

Full Version 9 comments

Half-Life VR - Version 1.2 Full Install

Comments  (0 - 10 of 20)
Luikrol
Luikrol

Wow, It's very nice work!

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Guest
Guest

A-MA-ZIN!!!

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TKAzA Staff
TKAzA

Will you be updating this for head tracking?

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WormSlayer Creator
WormSlayer

If you mean things like TrackIR, then no sorry we're 100% VR.

Reply Good karma+1 vote
Gentlegen
Gentlegen

Can the people with a razer hydra only get some kind of older version with toggleable oculus rift? Money doesn't grow on trees, sadly. I got my hydra mainly to play this mod and I was kind of disappointed.

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WormSlayer Creator
WormSlayer

Hydra and even DK2 should technically still end up being supported through SteamVR.

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Guest
Guest

omg!! ray-man freeman

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Guest
Guest

I wish this had a hydra-only version.
dissapointed :(
but apparently it's being worked on so I'm happy

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WormSlayer Creator
WormSlayer

For the record, we no longer plan on making a Hydra-only version, but plan to support Rift Touch and Vive, maybe other VR hardware.

Reply Good karma+1 vote
yibble
yibble

Hey Wormslayer,

Awesome work :) I found an issue in Water Hazard, after gaining the mounted gun and proceeding to the next map load, the screen turns to white, and the level does not proceed. Game still responsive, just a glaring white screen in-game.

Let me know if you need further information to assist in troubleshooting.

Thanks.

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WormSlayer Creator
WormSlayer

Thanks man, bug reports and feedback are always welcome! :D

Havent encountered that specific problem myself but it sounds like it could be related to the fade out we've added to the level transitions. For now if you cant get past that bit you'll have to use the console to manually load the level.

Reply Good karma+2 votes
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