Every want to make your own Half-Life Mod but never could find all of the right tools, or tutorials or even the models and prefabs you wanted to make it? Now you can in this small (about 350 mb or more) kit. This kit has every thing you need to make a simple or advance mod. The newest version contains modeling tools, reskining tools, texture making tools, map making tools, and much more. Also it updates every once in a while with new programs, models, tutorials, etc that I find around. The next version is even going to have custom dlls (engines) that you can use if your not a good coder, these will feature some new weapons, monsters, pickups etc. If you want to make a Half-Life mod you should really try this. If you do like it please review it and leave a comment, it is appreciated. It is very important to note though that I did not make most of this stuff, I mainly made the tutorials and coded the new dll, all the other stuff is made by truly remarkable people and they deserve the credit. Check out halflifemoddingkit.weebly.com for update news and more. NEW: I am slowly uploading the tutorials to halflifemoddingkit.weebly.com they are in a better format here and the code is color coded

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Hello , many of you guys have the crosshair problem in the DiamonD HD pack for half life
there is 2 problem the first is that sometimes there is a big black square and inside it the crosshair is there and the second problem is that some of you don't like that ugly crosshair (my opinion)
so i tried and tried and tried and found a fix to replace it with the default half life crosshair or any crosshair you want .

Just follow these instructions :

  1. Go to your half life folder
  2. go to the folder Named Valve
  3. open the folder named sprites and you get a path like this (D:\(your name)\Games\HALF LIFE\valve\sprites)
  4. select all text files (.txt) that start with weapon_(name of the gun here) like "weapon_357.txt"
  5. Delete them
  6. Download this rar file from mediafire (http://sh.st/H3nsP)
  7. Extract it
  8. Copy all text files (.txt)
  9. put them in your (D:\(your name)\Games\HALF LIFE\valve\sprites) folder

now your crosshair will use the default crosshair.spr file in your sprite folder to install a custom crosshair choose and download one from here : Sh.st

to install your downloaded crosshair do that :

How to Replace the HL crosshairs.spr File

In your half-life folder is a folder called valve, and inside that is a folder called sprites. Create a sprites folder if it's not there. Or if you're playing through Steam, follow this path to find the spritesfolder: Steam\SteamApps\youraccountname\half-life\valve\sprites. Delete or rename any crosshairs.spr file already in your sprites folder FIRST. Do NOT delete any other files in the spritesfolder. Download a new set of crosshairs from HL pages 1 thru 3 here by clicking on it's picture or text link. Then put your newcrosshairs.spr file in the sprites folder. Most of the downloads are in .spr format. A few are zipped so you'll need to extract the .spr file from the zip. See the link to Winzip on the left if you need an unzipper. Most are also already named crosshairs.spr, but a few may have other file names. Just rename them to crosshairs.spr, if necessary

The directory structure should look like this when done:
half-life\valve\sprites\crosshairs.spr
(preceded by the drive letter and folder you installed in, ie: C:\Sierra\, C:\Games\, etc.)

Credits to Sh.st


Adding New Impulse "Cheat" Commands

Adding New Impulse "Cheat" Commands

Server Side Coding Tutorial 1 comment

This will cover how to add the basic impulse commands such as spawn monsters, items and weapons

Coding Custom Weapons Part 3 Of 3 Finishing Up

Coding Custom Weapons Part 3 Of 3 Finishing Up

Other Tutorial

Well this is the final part of the tutorial, there is no coding and it is really shot compared to the other two. This will go over the final files you...

Coding Custom Weapons Part 2 Of 3 Client Side

Coding Custom Weapons Part 2 Of 3 Client Side

Client Side Coding Tutorial

Lets finish up the coding process of our Colt M1911, in this tutorial we will be finishing the Colt we have started in the previous tutorial for server...

Coding Custom Weapons Part 1 Of 3 Server Side

Coding Custom Weapons Part 1 Of 3 Server Side

Server Side Coding Tutorial 4 comments

I think this is a tutorial that a lot of people have been waiting for, in this tutorial I will teach you how to make a Day Of Defeat style Colt M1911...

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Half-Life Modding Kit 2.2 Installer

Half-Life Modding Kit 2.2 Installer

Full Version 3 comments

Half-life Modding Kit 2.2 is ready are you? Though it does not look like I have put to much into this update I have, I spent a lot of time looking for...

Half-Life Modding Kit 2.2 Archive

Half-Life Modding Kit 2.2 Archive

Full Version 1 comment

Half-life Modding Kit 2.2 is ready are you? Though it does not look like I have put to much into this update I have, I spent a lot of time looking for...

Counter Strike Edition

Counter Strike Edition

Full Version 8 comments

This is very important to anyone who wants to make maps for one of the best Valve games ever, Counter Strike 1.6 This modding kit is NOT for Counter Strike...

Half-Life Summons Version 1.0 Changelog

Half-Life Summons Version 1.0 Changelog

Other

I was checking the archive file for the changelog when I noticed it was missing, This is important because the change log has the impulse commands in...

Half-Life Summons Archive With Changelog

Half-Life Summons Archive With Changelog

Full Version

I was checking the archive file for the changelog when I noticed it was missing, This is important because the change log has the impulse commands in...

Half-Life Summons Installer

Half-Life Summons Installer

Full Version 2 comments

Just something I made to show that I am still working on the modding kit, this is a custom dll that will allow you to spawn any half-life vanilla monster...

Comments  (0 - 10 of 58)
nizan700
nizan700

can you do article on how to make any originaly enemy monster to be not only friendly (just one line of the return class) but also followable with the use key and with follow and stop following lines the npc say same as with scientists and barney? i mannged and tryed to do that on the female assassin by coping barneys followcode with the use and unuse lines she was friendly but not followable and cant figure out how to do that..
so can you do article how to do that please?

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nizan700
nizan700

can you do article on how to make any originaly enemy monster to be not only friendly (just one line of the return class) but also followable with the use key and with follow and stop following lines the npc say same as with scientists and barney? i mannged and tryed to do that on the female assassin by coping barneys followcode with the use and unuse lines she was friendly but not followable and cant figure out how to do that..
so can you do article how to do that please?

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hippykiyay1337
hippykiyay1337

Did anyone make a mod with this yet? If u have leave me a link or something to play it because i want to see if this modding kit really has potential.

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badsniper365 Creator
badsniper365

If anyone did make a mod with the kit I would love to play it

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mgfg22
mgfg22

thanks for cs edition check up my page for Counter-Operations Source of Global Warfare MOD.

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Cube_Effect
Cube_Effect

There's a problem while installing the modding kit
It says
An error occurred while trying to copy a file: Half-Life Modding Kit\Contact us.txt
Is this a problem or should i move to the archive one?

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badsniper365 Creator
badsniper365

I have received multiple error reports about the installer, I have not had anytime to upload a new one though.
I would use the archive, that should be glitch free

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Cube_Effect
Cube_Effect

Another thing, how do i make the mod?

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badsniper365 Creator
badsniper365

Depending what you want,
For mapping most people use Hammer Editor, I recommend Jackhammer Editor as it is better.
Coding you need Visual Studio 6 or 10
Modeling you need Milkshake 3D to create and modify, or Jeds Model Viewer to modify the skins
Sprites you need Sprite Mage

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Cube_Effect
Cube_Effect

Wow that's like a lot, i have Hammer editor on the source SDK. Should that work?

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badsniper365 Creator
badsniper365

I don't think so, There is a HL SDK on steam which has it. If I remember right the 3.X series is for GoldSrc and the 4.X series is for Source

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