Follow Fred Thompson on an emotional, action packed search for redemption, through many missions based upon real scenarios. Features realistic AI, new graphical effects and tactical gameplay. ARRANGEMENT is a total Half-Life conversion, created by a multidisciplinary team from different countries. Coming soon.

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SneakySoft
SneakySoft - - 340 comments

I like the amount of detail you put into your brushing work :)

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Mr.John
Mr.John - - 1,570 comments

other houses in backround etc.

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DJ-Ready
DJ-Ready - - 456 comments

How about softparticles? :)

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SysOp. Author
SysOp. - - 1,039 comments

Yeah, I talked with Moritz (Ryo) about that. Not sure if I'm gonna keep these particles though. Maybe I'll decrease the transparency to avoid the hard edges.

;)

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Snow_m@n
Snow_m@n - - 224 comments

That is a good idea indeed.

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AlekZanDer
AlekZanDer - - 2,695 comments

Great environment.

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MechanicalPaladin
MechanicalPaladin - - 585 comments

HOLY POOP! AWESOME!

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radutanasie
radutanasie - - 949 comments

No fog in the house ...

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Lopper
Lopper - - 1,559 comments

awesome i like the textures and the fog it looks gr8 keep up the good work :D

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FROZEN-GREEN-PEACE
FROZEN-GREEN-PEACE - - 31 comments

In the beginning, have the house blended in with the whites with the aid of a transition texture or some particles, rather than just having it in a static position. Other than that, this is pretty epic. :3

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staberas
staberas - - 36 comments

avoid fog in the house

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Wakkaboom
Wakkaboom - - 469 comments

**** looks so cash!!

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:Jack
:Jack - - 2,079 comments

ALT + F4 = HAPINESS

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Headcrusher
Headcrusher - - 878 comments

black and white, motion blur, and ghosts constantly appearing and disappearing should make this epic.

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Kyle_K_ski
Kyle_K_ski - - 1,011 comments

It's hard to believe that this is the original HL engine cooking all of this up!

Looks GREAT!

The body movements, the way the head angles with inertia, is a VERY nice touch. KEEP IT!

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Mr.John
Mr.John - - 1,570 comments

Hmm. Maybe when you grab the sweater from the bed:
*Loud crash is heard, then couple of gunfire shots from an upstairs location, loud woman scream.*
*Soldier breaks the window to left and player gets "killed"*

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Description

A WIP level in where the player remembers how everything started. Might change, might not. Level design by Nemesis.

Please, give us ideas to improve this sequence!