RCS Productions in association with Bitch 'n' Dog Food presents...
A Total Conversion for GTA:VC, totally changing the idea and atmosphere of the game to that of a Zombie game. We have been huge fans of both the GTA series and various Zombie games/films for years, so finally here is our effort to combine the two: Raccoon City Stories*.

Our goals of this mod are:
A New zombie Apocalypse atmosphere

New Zombie engine with over 80 unique zombies (skins and models) around you
Main mission story line 10 – 15 missions

New Game modes including

Survival – player is spawned in a closed off area which is faced against waves of zombies. The more zombies the player kills (drops money) the more money the player has to buy weapons and body guards to help. The First side mission is located at the Supermarket (view screen shots for more reference)

Free roam – this is when the player wants to blow off some steam and go Rambo in the never ending undead city too do what every they like With new army check points around the city for players supplies such as health, amour, weapons/ammo and military vehicles.

Zombie Mode – The tables have turned, its time for you to unleash your anger and zombie habits upon a new saturation! Wielding a arm or leg or your bare hands you will have a group of zombies to assist you. For the first side mission we are working on, with the player (and his partners) storming the military base killing all military personal inside with the core objective to kill all and reach the end check point once completed.



Mod Progress So Far:

Colour explanation:
Completed
Work in progress (more needs to be done)
Not started

> All-new Zombie Engine - Complete (100 zombies at all times!)
> New intro movies... wink.gif - Complete
> Animations - Complete
> New textures - 60 zombies re-textured!
> A whole new horror-oriented atmosphere - Complete
> Map texturing - mission areas completed
> New storyline & missions - 1st mission done
> Army Check points - 4 Completed
> Zombie Sounds - Complete
> 4 different zombie animation types - Complete
> HUD/Fonts and menu - Complete
>Zombie survival mini mission - WIP
>Zombie mode mini mission - WIP
>New custom zombie models - 6 completed
> New custom weapons - 5 completed
>New in game voice acting - 1st mission completed
>New Vehicles – started
>New map objects - started

Currently the CG Productions team is:
James Smallcombe - Status - In Action - Animations, textures, modelling , mapping, audio, scripting, GXT editing, 3D and 2D
The_Sorrow - Status - In Action - 3D vehicle editor/designer
Razor - Status - Out of action - texture, modeller
DoubleV - Status - Out of action - 2D design artist, map retexture
Frank.S - Status - Out of action - Mapper, 3D modeller, Texture Artist
Gavin Thiele - Status - Out of action - scripting, story writing, GXT editing,


Check out RCS Forum HERE at GTA FORUMS.

More info and screenies coming soon, so stay scared!


* Not related to the Machinima series of the same name. Sorry for any inconvenience.

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Update: Help Wanted

News

Hello GTA Vice city lovers!

Smallcombe here (original GTA:RCS mod creator) Just posting this update article for the full game/mod download link for the 2022 version of GTA:RCS. This mod needs a story line, missions and a purpose besides a free roam kill time kind of game and unfortunately I need help with a GTA Vice City scripting. If there are any Vice City mission scripters out there who would like to help with some missions for this mod I would happily work with them to get a finished version of this mod uploaded. I have set up everything else regarding the assists and settings for the mod although I am lacking the scripting ability. If you can help please PM me here on Moddb. Below you will find the downloads of the full game/mod on the moddb page. If I manage to find a scripter partner with this project I will update the community here. It is incredible after all these years people still want to play Vice city mods and love the classic VC engine which I much appreciate! Long live Vice City and the modding community!


Moddb.com

GTA Raccoon City Stories NEW DOWNLOAD

GTA Raccoon City Stories NEW DOWNLOAD

News 2 comments

Here is a New download of the mod including most files which lets players simply extract and play (with out sound) add original sound files from vice...

New Patch plus video!

New Patch plus video!

News 3 comments

UPDATE 18/12/11 includes new patch for RCS for people having start up problem plus new game play video.

GTA RACCOON CITY STORIES Alpha 0.5 Free Roam Mode

GTA RACCOON CITY STORIES Alpha 0.5 Free Roam Mode

News 4 comments

UPDATE Sunday, 17 July Hey guys, Smally here, with some long awaited news and the first official version of RCS ready for download. This version is still...

RCS Update Saturday, 22 January

RCS Update Saturday, 22 January

News

New update showing new weapons, characters and map texturing!

Add file RSS Files
GTA Raccoon City Stories 2022 Full Game

GTA Raccoon City Stories 2022 Full Game

Full Version 6 comments

GTA Raccoon City Stories 2022 Full Game Latest version of RCS with complete game. Extract, Play, Survive!

GTA RCS Extraction

GTA RCS Extraction

Full Version 7 comments

The global modification for GTA Vice City, which changes the game to unrecognizable. Everywhere corpses, blood, chaos, devastation. Military and SWAT...

GTA Raccoon City Stories Patch 1

GTA Raccoon City Stories Patch 1

Patch 23 comments

This patch should fix some of the trouble some people are having With first load up of game. read desciption for more info

GTA_RCS 0.5 Free Roam Mode

GTA_RCS 0.5 Free Roam Mode

Demo 43 comments

____________________GTA RACCOON CITY STORIES Alpha 0.5 Free Roam Mode_______________________ READ PLEASE : -Before you download you need a Clean GTA VC...

Post comment Comments  (0 - 10 of 140)
tanakron123ab
tanakron123ab

I'm interested in becoming a mod tester if you add missions.
I like it very much

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ilovenuggets4life
ilovenuggets4life

hey Small Combe,i Hear Your Looking For A Mission Scripter? Thats What Im Exactly For!

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daniel_360
daniel_360

Waiting the new version

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waffles106
waffles106

I just created an account after so many years to thank you for this mod and to tell you, keep up the amazing work! I'm really glad this mod is making a comeback!

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smallcombe
smallcombe

Thanks mate

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GTAFan95
GTAFan95

Great mod! Good thing it's making a comeback! I'd like to suggest adding or let's say readding the ability to save the game in a future patch/ update. I think that it would make this mod more enjoyable and more fun to play. Personally, I say that the save point should be inside the building that you start a new game at. Please take my opinion into considerațion,because I, for one don't like having to start a new game every time I want to play this mod.

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smallcombe
smallcombe

Thanks mate for playing, yes you are right and great feedback thank you. I have modeled a interior to fit the building you spawn at which the player can enter/exit. I also have completed the first mission and other scripts such as a save pick up inside the interior. Thanks again for playing!

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GTAFan95
GTAFan95

You're welcome! Also, I noticed that some of the cars in the mod such as the Sentinel, Oceanic and Sabre have glitched models,with glitched windows and they have the white color only, even if carcols.dat is tweaked. Be sure to look them up aslo. Have a great day!

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