Our goals of this mod are:
A New zombie Apocalypse atmosphere
New Zombie engine with over 80 unique zombies (skins and models) around you
Main mission story line 10 – 15 missions
New Game modes including
Survival – player is spawned in a closed off area which is faced against waves of zombies. The more zombies the player kills (drops money) the more money the player has to buy weapons and body guards to help. The First side mission is located at the Supermarket (view screen shots for more reference)
Free roam – this is when the player wants to blow off some steam and go Rambo in the never ending undead city too do what every they like With new army check points around the city for players supplies such as health, amour, weapons/ammo and military vehicles.
Zombie Mode – The tables have turned, its time for you to unleash your anger and zombie habits upon a new saturation! Wielding a arm or leg or your bare hands you will have a group of zombies to assist you. For the first side mission we are working on, with the player (and his partners) storming the military base killing all military personal inside with the core objective to kill all and reach the end check point once completed.
Work in progress (more needs to be done)
> All-new Zombie Engine - Complete (100 zombies at all times!)
> New intro movies... - Complete
> Animations - Complete
> New textures - 60 zombies re-textured!
> A whole new horror-oriented atmosphere - Complete
> Map texturing - mission areas completed
> New storyline & missions - 1st mission done
> Army Check points - 4 Completed
> Zombie Sounds - Complete
> 4 different zombie animation types - Complete
> HUD/Fonts and menu - Complete
>Zombie survival mini mission - WIP
>Zombie mode mini mission - WIP
>New custom zombie models - 6 completed
> New custom weapons - 5 completed
>New in game voice acting - 1st mission completed
>New Vehicles – started
>New map objects - started
Currently the CG Productions team is:
James Smallcombe - Status - In Action - Animations, textures, modelling , mapping, audio, scripting, GXT editing, 3D and 2D
The_Sorrow - Status - In Action - 3D vehicle editor/designer
Razor - Status - Out of action - texture, modeller
DoubleV - Status - Out of action - 2D design artist, map retexture
Frank.S - Status - Out of action - Mapper, 3D modeller, Texture Artist
Gavin Thiele - Status - Out of action - scripting, story writing, GXT editing,
More info and screenies coming soon, so stay scared!
* Not related to the Machinima series of the same name. Sorry for any inconvenience.
DOWNLOAD LINK - GTA Raccoon City Stories Free Roam
1. Extract "GTA Raccoon City Stories Free Roam.rar" to any destination on your computer.
2. Go to your gta vice city game folder (where it is installed) and open folder "Audio". SELECT ALL and copy and paste into the GTA Raccoon City Stories folder/Audio.
3. Head to Moddb.com and download that mod package. Extract that mod package to you desktop. Open up package and go to “2 GTA Vice City/Audio”. Copy all files and paste into GTA Raccoon City Stories folder/Audio folder. Overwrite existing files.
4. from the gta-rcs-05-free-roam-mode package go to the/movies folder and copy the 2 movie files and paste them into the RCS game folder/movies to add the intro clips.
5. Double click the gta-vc.exe file to play.
You can play the RCS without the original gta vice city audio files but obversely you will have no sound at all.
There is no save points so every time you enter the game press "start new game".
If you don't copy the movie files from the original vice city or the rcs package found here on moddb, you will have to click once when you go into the game to skip the blank intro movies parts.
This version only includes free roam mode.
Future updates and mission packs will not be as large as this package, this package has been uploaded because of installation problems and errors with the old installation pack.
Please do not re upload or use any of this work else ware.
Visit Moddb.com for more information or contact the creator.
New update showing new weapons, characters and map texturing!
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The global modification for GTA Vice City, which changes the game to unrecognizable. Everywhere corpses, blood, chaos, devastation. Military and SWAT...
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