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Ground Infantry: Source Game Concept Team Deathmatch, with objectives to claim. Players struggle to either get more kills than the other team, or capture all objectives at a time. What differs from other objective/class based team games? We have Squad Bots. Ever played Dawn of War? Well this is similar to it. You are a leader of a Squad of Bots. They follow your, fight with you, and can be upgraded via a VGUI menu. The upgrades come in form of better and more specialized weapons, extra bots, and different gadgets. Map Concepts The maps depict big battlefields, like cities at war. The maps arent too detailed, since they have to be big and complex. The maps depict fictional cities, in fictional countries, on a fictional planet. Tt is a fantasy world in the IT age. There are no dragons anymore. They died of pollution. But even that the world is fictional, things still look realistic. Shops and knitting clubs are welcome. Cities look like they have been deserted in a haste. Other maps are...

RSS Articles

Switching Engines

News 3 comments

The mod team has been experiencing difficulties with the limits of the Source engine. We have been looking for a better engine to work on, and had several...

Coder Request

News

This is a lot of a cry for help. I am not that good of a coder, and cannot complete the tast I was dumb enough to set for myself. Ground Infantry will...

Bot issues

News

The follow-bots, that are the cornerstone of this mod are not that easy to make. For starters, the HL2 AI does not work too good with such nubers of NPC's...

Getting Started

Getting Started

News 7 comments

With the opening we have some media for you, the Liberator and the Defender: I hope to be updating soon, since ive got grand plans for this mod. Sincerely...