Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!

Report content RSS feed Some Progress

Work is going on slowly but steadily on the modification. In the past weeks, several new map areas and models have been added to the current build - in this media update, I would like to show off those for you.

Posted by on

Work is going on slowly but steadily on the modification. In the past weeks, several new map areas and models have been added to the current build - in this media update, I would like to show off those for you.

Let's start with our progress on the maps. Below you can see two corridors, both part of the deserted alleys of Bridgeville full of abandoned shops, trash, filth and danger. These areas will house a great number of puzzles and closed doors - both of which must be overcome by the player.


The world model of our playable character has also been completed - so prepare to see him in person throughout the cutscenes of the game. Currently, it is these set of cutscene-sequences that need a lot of tweaking and triggering; however, I am pretty sure that once they are ready, they will be crucial in creating and maintaining the gloomy atmosphere of the mod.


Of course it is not just the model of our hero I was working on lately: completed modelling tasks also include among others the first-aid locker, where we can obviously replenish our health when needed.


There are several other improvements and new stuff that you would surely like - however, I do not want to give away everything about our frightening urban horror adventure in this news post... So let me conclude this update again with my plea: if you like what you see, please continue watching Grey, and do not hesitate to share your thoughts with me.

Comments
Armageddon104
Armageddon104

Awesome!

Reply Good karma Bad karma+1 vote
MrMattWebb
MrMattWebb

I like the cohesive style (something many mods lack these days).

Keep up the great stuff. You got my watch! ;)

Reply Good karma Bad karma+2 votes
Minuit
Minuit

Damn it, stop having such good media! Now CoF has some competition! ;(

Reply Good karma Bad karma+3 votes
Mr.John
Mr.John

Yeah, well. Your work is more impressive due to its using the Half-Life 1 engine. Its harder to make that grapics you have on a mod for Half-Life 2!

Reply Good karma Bad karma+1 vote
dill1233
dill1233

I love the feel of your mod, all gloomy and such, and your main character seems naturally put into the environment. Great post!

Reply Good karma Bad karma+2 votes
Danboe
Danboe

I really like what I see, really good looking and interesting. Can't wait for further insight into the atmosphere of the mod.

Reply Good karma Bad karma+2 votes
john1_witte
john1_witte

Sorry guys for asking an ignorant question...
What program do you build with? I do autocad drafting and can get around.
How many programs do you generally need to build a (mod), scene?
Thanks for your patience with me and your input.

Reply Good karma Bad karma-1 votes
Ashkandi Author
Ashkandi

I use 3d studio max for modelling and animating. Valve hammer editor for mapping. Photoshop to texturing. I can decompile models with cannonfodder's studiocompiler and compile with GUIstudioMDL. Thats all i think.

Reply Good karma+2 votes
Jesternz08
Jesternz08

sweet first aid cabinet!

Reply Good karma Bad karma+1 vote
Terretz
Terretz

Hell Yeah this Mod Looks Terrific!

(Not that everyone here didn't already know that) >.>

Reply Good karma Bad karma+1 vote
Arvind
Arvind

Looking good. Keep up the good work :)

Reply Good karma Bad karma+1 vote
Jokerme
Jokerme

You are killing me man, I just want to stop mapping after seeing these. Very good things.

Reply Good karma Bad karma+1 vote
kinesis916
kinesis916

Looking good. And I love that your having cutscenes. I love cutscenes done in games.

Reply Good karma Bad karma+2 votes
DaveTheFreak
DaveTheFreak

I just agree with this. Cutscenes are important to have a great atosphere. Anyways, I don't understand the trent to do everything by scripted events (like it was done in Half Life 2)... So therefore I love the fact that you get back to the rules that good games have cutscenes! ;)

Reply Good karma Bad karma+1 vote
freredarme
freredarme

Look good, nice tile texture here !

Reply Good karma Bad karma+1 vote
sirpalee
sirpalee

Awesome!

Reply Good karma Bad karma+1 vote
SkyJack3R
SkyJack3R

Very nice mod!
It looks interesting ^^

Reply Good karma Bad karma+1 vote
sauerfreak
sauerfreak

Great ambience! And I really :3 the 1st aid model. :P

Reply Good karma Bad karma+1 vote
Nebcake
Nebcake

Wow, those are some excellent screenshots

Reply Good karma Bad karma+1 vote
djjonastybe
djjonastybe

This reminds me of far cry little but then better.

I hope this is not a regular mod for hl2. I am tired seeing too many noobs creating a map and call it their mod.

I will be tracking this one. What release date are you aiming at?

Reply Good karma Bad karma+1 vote
Ashkandi Author
Ashkandi

When its done. : )

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Half-Life 2: Episode Two
Developer
Deppresick Team
Contact
Send Message
Homepage
Grey-mod.com
Release date
Mod watch
Start tracking
News
Browse
News
Share
Related Games
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter
Related Groups
Deppresick Team
Deppresick Team Developer & Publisher