You don't win a cookie.
The reason I'm heading this way could be translated into: Modular Combat has co-op, humans versus npcs, so what is this gonna be? Co-op.
Manhacks are a natural choice for being a flying enemy, with physics and stuff to go with it.
So you could read it as: After playing modular combat I got inspired to make a co-op mode for GN as well.
Like a development video, but I ain't telling you all the details :P
What I will say though, is that Modular Combat is an awesome mod and the reason I'm heading this way :)
Modular Combat?
Ooh, Im interested to see this video.
mhm...Where is the Modular Combat part?
Must be the combating the manhacks.
This looks very fun.
And eventually co-op battles... and new manhack model/altered behaviour... and who knows what :P
You win a cookie, claim it at Bekey's land.
Killing manhacks with combine rollermines? WOOHOO!!
Looking for the new version :P
Manhacks = Modular Combat? I don't see the correlation here. Nevertheless, neat idea.
You don't win a cookie.
The reason I'm heading this way could be translated into: Modular Combat has co-op, humans versus npcs, so what is this gonna be? Co-op.
Manhacks are a natural choice for being a flying enemy, with physics and stuff to go with it.
So you could read it as: After playing modular combat I got inspired to make a co-op mode for GN as well.
Does that clarify it good sir?
This looks like a fun challenge. Nice video