GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".
Going off of this amusing chart, GMDX would be of the year 2000: Challenging but fair & not rage inducing.
UPDATE: in v8.0 of GMDX difficulty levels will be more representative and improved. Vanilla only bullet damage was affected by difficulty level. Now stealth and environmental hazards, and other general challenges are influenced by difficulty level, and the lowest difficulty should be reasonable for any playstyle, conversely hardcore mode will be a true test.
This amuses me. Reminds of that doom video. If doom was made today.
fantastic! :D that's absolutely true!!!!!!!!
This is hilarious and sad at the same time.