This mod removes the suck out of Zero Hour... What little of it existed, at least, but there were definitely some things that were a bit poorly designed, a few balancing issues, and just overall some quirks that could be fixed. This mod is my take on fixing those things and adding a bunch of awesome stuff to an already darned-good game. Prepare to unleash the absolute greatest in dominating weaponry in Zero Hour.
Working on a new Ranger for the Superweapon General. So far he can disable buildings and vehicles, and fries infantry. However I am having issues getting him to attack garrisons and he's effectively helpless against them.
As for the normal Microwave Tanks, those will be recieving an update in the form of allowing them to disable vehicles and possibly attack infantry directly, making them worthwhile support units that pair well with Avengers. (Since you would essentially get a better ECM Tank from that pair.)
Nice!!! Good luck!