This mod removes the suck out of Zero Hour... What little of it existed, at least, but there were definitely some things that were a bit poorly designed, a few balancing issues, and just overall some quirks that could be fixed. This mod is my take on fixing those things and adding a bunch of awesome stuff to an already darned-good game. Prepare to unleash the absolute greatest in dominating weaponry in Zero Hour.
Pretty simple, but opens up new options.
I plan to refine the Generals Abilities/Points system to allow less-powerful stuff like Cash Hack be more useful, a la the 1.06 Community Patch. So stuff like Training sciences will only cost 1 Generals Point, but Spectre Gunships and Artillery Strikes can cost up to 3.
Wait WAT?
Black Lotus has an autoloader upgrade along with composite armor? xD
xD