Galaxy At War - Clone Wars is a total conversion mod for the Star Wars: Empire at War: Forces of Corruption 2006 real-time strategy that brings us the Clone Wars galactic conflict
Just a small bonus - the phase 2 clone pilots that will fly the transports for the other phase 2 units :)
This is a torture, seeing all these fantastic units and cant play them, im gonna cry xD nice work as always!
And you haven't seen even the half of them :D
But trust me, for us is harder...
Thank you for creating this mod!!!
Thank you for supporting us!
I though phase II pilot were those from ep III ?
Well, those are before the ones from ROTS. You can see them in TCW since season 4.
I personally like them more than those in Ep III :)
Nice work man! Can't wait to play!! :D
Its the little things that make it special! Question, do the transports fire when they land in units? You know, LAAT with its beam cannons and whatnot.
Well, curently it's not firing as there are some range problems and it's not priority for now. At later stages maybe we'll make it fire :)
Well in the Republic at war mod acclomator are used to land LAAT gunships and when they drop off the LAATs the acclomators fire off turbo lasers and missiles at anything that is in view as in not in the fog of war. The LAATs could be used in the same manner.
I keep toying with the thought of a non cannon single player campaign for this.
For example, instead of following the typical storyline of the Clone Wars with characters and legions you most commonly recognize you make a new Clone Trooper Legion right? Give them there own unique colors, and put them under the players command. As for whether the character is a Jedi Commander or Clone is up to you.
Start the player's campaign out small. As the Clone Wars progress, your player's army finds itself in bigger and more historic battles of the Clone Wars like at Umbara and Jabiim. Even going as far at times to "assist" other famous legions like the 501st and heroes like Obi-Wan Kenobi and Captain Fordo. Could even have secondary missions on non primary mission planets dedicated to assisting these famous heroes and legions.
Your Legion's is just another rank and file in the Clone Wars, but by the end of the Clone Wars it will have made a name for itself thanks to your leadership.
Already got a lot of ideas about how to make the single player campaign work but I'm not the one making the mod so all I can do is give out ideas.
Some may like this, some may not. But after the way Disney and everyone else has butchered the Canon aspect of Star Wars I don't see why not. Let the player lead their own legion, let that legion make a name for itself.
It's a thought.
I love the idea
I can say I'm very impressed by the campaign idea! It's genius!
The campaign is planned in the later versions of the mod, because it's very complicated to make a campaign and we have never done it before, so it will take a lot of time and will delay the mod. But huge thank you for that idea!
Btw, if you want to help in the development, you are welcome. And anyone else too. We need all the help we can get!
Your Welcome.
Best to ask around Moddb for other modders who have made some unique campaigns. I'm sure they'd be willing to give you advice on setting up the scripts, mission coding, etc. Once you figure that out, than you just need to figure out the plot of the campaign.
Voice acting in the campaign for main characters collaborating with each other would be fun too. Even in the middle of important missions, I like how the characters could just have chat while infiltrating a base or preparing an assault revealing more about the battle at hand or simply their history in the war. It immerses the player more into the campaign, making it more enjoyable.
This looks so nice man!!! Great job ;)
I love the mod.Can't wait to play it.
Could you possibly make the Kamino Security Forces as seen in TCW Season 6?
We tought about it, but we are not 100% sure that we'll add them