GMod is a Sandbox Modification. Using GMod you can pose ragdolls. This means can position people from HL2/CS/DoD and change their faces. A big comic book creating community has popped up around this feature. Using GMod you can build. Take props from HL2/CS/DoD and weld them together to make walls. Axis a wheel to it to create a working car. Rope some cans to the back. A big contraption creating community has popped up around GMod - creating such things as Rube Goldberg devices, catapults, cannons, bridges etc.. Using GMod you can make your own weapons. That's right, make your own weapons. Using Lua you can create a custom weapon to do just about anything. If you're new you can change simple things like rate of fire, models, sounds. If you're awesome the world is your oyster, mass changing guns, melon cannons, jetpacks. GMod gives you the freedom to do any of these things in single player or online with your friends.
VMF of gm_construct_flatgrass_v6 The original VMF file of gm_construct_flatgrass_v6 for use in the Valve Hammer Editor. You can edit and share it as you like, but you have to name your version different to avoid conflicts!
The original VMF file of gm_construct_flatgrass_v6 for use in the Valve Hammer Editor. You can edit and share it as you like, but you have to name your version different to avoid conflicts!
The compile (with full and HDR) time is about 2 hours long with an AMD 6000+ Dual core CPU @ 3,1 GHz and 4GB ddr2 ram. The custom Textures are included.
Note: The light on the map is maxed out, so reducing the size of the lightmapgrid or adding more stuff could crash VRad while compiling.