FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.
Following on from what I showed in the previous screenshots (here: Moddb.com and here: Moddb.com) this screenshot highlights the theme support by the tools, and now with some added improvements in how they're handled to make installing your own theme that much easier.
Now each theme has its own number - which corresponds to a "n_formatting" file in the themes folder. I've also added an extra parameter so you can set the null graphic for the theme (in these screenshot it would be the white or black X's, but you could just include your own).
So lets say you wanted to change the color of a few things - all you'd have to do is say make a copy of one of the themes already there, change the values and save it. With one edit to the config file to either increase the count so you can select it via the configuration app or you can just set it manually.
I'm really liking the idea of even including a tool with the configurator so you can just save all your changes through that - would sort of resemble the vehicle color palette editor, just re-functioned to work with the colors of the program.
Another idea which is low priority for the moment is to make images be stored in a form of graphics pack, so an overall value would respond to each set. Basically if someone wanted to use some better weather symbols - or even something your more accustom too (just download and edit them from the website of which ever weather forcast you look at) then you could put them all into a folder following the same naming convention as the defaults and select the pack via the configurator and config file.
I do want to work on the default set of images - currently a jumbled mess of stuff I 'borrowed', if anyone has any ideas for symbols then let me know.