"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years in cold sleep, they find themselves on a recently industrialised world being hunted by an alien government. They have only their wits, athleticism and the remains of their equipment to keep them alive. In this first person singleplayer experience, the player takes control of Zenaida Liu upon arriving on the planet. From Earth's gameplay is very much about your relationship to this world and its technology, requiring you to figure out how it all works and encouraging cooperation with the local population. Nothing about the alien technology is explained to players. It's about experimentation and learning what's what and how things on this planet work. The player also has some athletic abilities, such as climbing, wall running, hanging on ledges and so on.

Language System

Language System

Feb 12, 2014 8 comments

So what is the Language System in From Earth? Simply put, it's the system that allows players to learn the alien language, and speak it to the aliens...

Fighting System

Fighting System

Dec 27, 2013 11 comments

From Earth will allow players to either take completely peaceful road or to attack their hunters. Here's a short look on the fighting system in From Earth...

Level Designers and a Voice Actress

Level Designers and a Voice Actress

Jun 6, 2013 3 comments

Last month Robert Yang from the Radiator fame tweeted about us and as a result we got a bunch of applications for both writers and level designers. I...

Playtesting From Earth

Playtesting From Earth

Apr 28, 2013 6 comments

We have had more playtesters for From Earth already than we had in total for Human Error. Since we are still in the process of designing new puzzles it's...

Alien AI

Alien AI

Apr 8, 2013 3 comments

When I started the Half-Life 2: Short Stories team, the idea wasn't really to focus on creating stories, but rather on creating new NPCs. I wanted to...

From The Darkness

From The Darkness

Mar 17, 2013 4 comments

Today, I am going to talk little about some lighting challenges I had in From Earth. In the Source Engine 2007, the lighting for non static props is kind...

Climbing System

Climbing System

Mar 4, 2013 9 comments

The climbing system kind of started from aesthetic point of view. I didn't want to use standard first-person jump techniques, ala Half-Life 2, where you...

Interaction System

Interaction System

Feb 3, 2013 20 comments

One of the biggest systems in From Earth is the complete overhaul of how weapons and items work in Source.

From Earth - First Person

From Earth - First Person

Jan 13, 2013 9 comments

In From Earth I wanted to try something different from Water and Last Zombie. I still wanted to be able to see the player model, but I didn't want to...

From Earth

From Earth

Jan 1, 2013 12 comments

"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years...

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