"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years in cold sleep, they find themselves on a recently industrialised world being hunted by an alien government. They have only their wits, athleticism and the remains of their equipment to keep them alive. In this first person singleplayer experience, the player takes control of Zenaida Liu upon arriving on the planet. From Earth's gameplay is very much about your relationship to this world and its technology, requiring you to figure out how it all works and encouraging cooperation with the local population. Nothing about the alien technology is explained to players. It's about experimentation and learning what's what and how things on this planet work. The player also has some athletic abilities, such as climbing, wall running, hanging on ledges and so on.
concept by Daniel 'CzechDeath' Tejnicky
Really interesting character design. Nice and classy too, no skimpy ********.
Um, that looks scary... imo
It really makes me think of Navis, the main character from the "Sillage" french comics, but I don't know if she was part of the inspiration for your character. :D
Dont know that comics =) Im more Preacher typer =D
Inspiration is allover the place, mostly diving suit and real astronaut gear, but as you can see heavily optimised.
I simply did not want it to be starwars like or masseffect like or gears of war like.
I wanted her to be unnussualy ussual =D
I see, well I think Sillage might interest you : the cartoonist is really talented at creating whole designs and styles for extraterrestrial types.
Preacher is not a sci-fi comic, no ? Coolshite.net :P
This is cool. She doesn't look like the combat-ready bad girl you would see in most games. She looks like someone who would fit the role. Good design, sir! :)