With my changes for the campaign AIs, the story will feel more as it is supposed to, in my opinion ;) This is no real mod for FA, you only need to replace files of your FA installation. Easy installation and lots of fun changes ^^

Report content SCFA Enhanced Campaign AI - V2.0
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Nov 18th, 2012
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Yes, I know, it's been a long time that I gave you another download! I hope you'll all enjoy this new version of my enhanced campaign AI!

Although it is not completely done yet for a 2.0, I'm releasing it anyway! I have an explanation for that of course, most of you must have noticed (if you're following my facebook page - ) that I'm not working that much anymore. That is because I do have a social life besides this, naturally, and I met some wonderful people since September. I mean, I'll never stop working on this, because I enjoy my own changes as well! But I just don't spend a lot of time on the mod anymore because I just love every minute I can spend with those people... So, therefor I'll release small updates every now and then so you don't have to wait months anymore like you had to do now.

Also, you shall notice there is not a changelist in this download... That is because there isn't that much to tell, as most objectives and missions only feature platoon changes...
There are however some important changes, of course! James in the 4th mission, new commanders in the 2nd, the Colossus in the 3rd, ... But I don't want to spoil everything, so in order to find out everything, download the files and then go play the campaign ;D

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Any suggestions or bug reports? Tell me via PM, forums or comment on the mod page or on Facebook!

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SCFA Enhanced Campaign AI - V2.0
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Doshka17 Nov 18 2012 says:

Dl'ing now :D

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gregory1001 Author
gregory1001 Nov 19 2012 replied:

^^ I just hope I didn't forget to undo some things for testing like last time... But be sure, now you can play the last mission in hard mode! :)

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