A Large overhaul mod for Forces of Corruption. Aimed Primarily to improve the base game while adding new features and keeping it lore-consistent. Makes use of resources with permission from popular modders such as Warb_Null, The_Farseer and Nomada Firefox. Please take note of two very important aspects of the mod. Firstly, I am not going to do anything or post concepts of anything I am not going to do, or will be extremely difficult to accomplish in the game engine. Secondly, the mod is primarily for Galactic Conquest in Hard mode starting from TECH 1. Other modes of play will imbalance and ruin the experience as they are not fully functional.
Hello, Im going to try do one of these each week or fortnight.
Posted by silverjoe on Apr 12th, 2013
Thought i'd give everyone a status update as I haven't been too active the past week.
I wont lie, little mod progress has been made due to me returning to college, I sit my examinations next month so i'm doing a lot of work and the mod won't have as much work done by me until those are over.
However this doesn't mean progress has stopped, I will still be working on ideas and small things I can do. Here are a few new units I plan to add when i get round to it. Fitting in with our droid theme.
The B-2, or Super, Battle Droid
Also not related but, The Hutt Sail Barge
I would also like to thank Mitthrawnuruodo for joining the team making promotional images and maps.
Also If people could comment and say what the AI is like currently that would help, are they building starbases and ground bases? Are they building units and attacking?
As always comment, email or PM me with anything!