A Large overhaul mod for Forces of Corruption. Aimed Primarily to improve the base game while adding new features and keeping it lore-consistent. Makes use of resources with permission from popular modders such as Warb_Null, The_Farseer and Nomada Firefox. Please take note of two very important aspects of the mod. Firstly, I am not going to do anything or post concepts of anything I am not going to do, or will be extremely difficult to accomplish in the game engine. Secondly, the mod is primarily for Galactic Conquest in Hard mode starting from TECH 1. Other modes of play will imbalance and ruin the experience as they are not fully functional.

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Aziki Jul 17 2013 says:

star destroyers dont go down. especially on imperial property. mayber you should replace it with a mc80 to show that this is an imperial fortress

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Mitthrawnuruodo Author
Mitthrawnuruodo Jul 17 2013 replied:

Yea, but sadly I cannot find any props of an mc80, your idea of a crashed rebel ship is good. I have a corvet crashed ship in the props, I might change it when I get the time, thanx for the advice.

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This is the Bastion land map. This planet is a ''planetfortress'' used as the main imperial HQ after Coruscant was taken by the rebellion. All maps from Denon to Bastion were made by me: Mittrawnurrundo while using this mod's props.

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Jul 17th, 2013
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