AWOP4FO3 Main File - Only this file is needed to play.
This mod adds loads of new and detailed interior locations with an enemy stronghold vibe along with loads of new enemies to battle, several main quests, new companions, lots of new items to collect, loads of notes and loads more tricks and traps.
The new interiors are all big and heavily cluttered in a realistic and lore-friendly manner. They are also designed to scare and test the player in many unusual ways (especially with MMM running which can fill certain areas up to ridiculous degrees depending on chosen settings).
Like AWOP for FNV it’s currently built entirely from vanilla content to show what can be done with just the original game assets so file size is low and installation should be easy.
Have fun and good luck out there all :)
PS: Thanks for all the awesome feedback about AWOP4FO3 :) It's been great hearing all these mad battle scarred war stories. Glad it's all been as much fun as I'd hoped for. :)
PPS: Here's my YouTube link if you're interested in seeing what I'm getting upto in the future:
-Version 1.1 Released!
-Adds a big new location to Arlington Cemetary called The Special Affairs Bereau with new enemies and items.
-Fixed all reported bugs (and a few unreported ones) such as removing the Pint Sized Slasher Mask, making the Asylum's final Patients much tougher and more aggressive, fixing Vonda's relax package so she does not head back to the Asylum when given that command (and the same thing with The Warden) plus a few other mainly aesthetic fixes.
-Version 1.2 Released!
- Adds over 10 new interiors.
-A new unmarkerd quest to battle through.
-Lots of new Air-Dropped Wasteland Loot crates in strange places.
-Loads of new Notes and other stuff.
-Several Bug Fixes (such as - Drug Extracts can now be sold/dropped, Taxidermist’s Rifle is playable and The Warden should say Goodbye normally).