To stay the most up to date with the mod's progress, please visit fivedev.blogspot.com/

UPDATE 3/4/2018

Version 24 of the map was pulled from circulation after attempting to launch it due to issues with the update. Thankfully, my good computer should be back from the shop next week, so with any luck I can begin working more rapidly again.


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10th Anniversary Teaser Release

10th Anniversary Teaser Release

Demo 1 comment

==UN-UPDATED prototype release== Prison Dusk Variant (interval 22) Reverting to int 22 due to critical bug with the revised gas puzzle. Will upload a...

Comments
brew1star
brew1star

Is this a final version? Is there an ending? I got to a point where there's a gate with a skeleton in front of it and a button to the left, pressed the button, everything fades out and then back in with no discernible change. Just wondering if this is still a work in progress.

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FiveDevKenny Creator
FiveDevKenny

Correct! This level is intended to be the third or fourth in a series of maps that will ship with the full mod. I released this map on the anniversary of HL2E3 so everyone would have something to play because Valve wasn't about to release anything HL related. It's still in testing and I'm going to be tweaking and reworking things before releasing another build, and ideally speaking I'd like to get the next version out with other maps, such as the maps preceding this one in the story.

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FiveDevKenny Creator
FiveDevKenny

Also, sorry about the sloppy fadeout. The day I released it I wasn't on a computer where I could tweak that. It was a spur of the moment decision on a public computer.

The final product will be much more polished if I can help it.

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Addy_SRB
Addy_SRB

How to install?

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FiveDevKenny Creator
FiveDevKenny

The .ZIP has lots of documentation, but I'll make it easier here:

The main file is five_prison_int22.bsp
Move that into your steam/steamapps/common/Half-Life 2/ep2/maps folder. Upon being run, the map will build a .ain file for the NPC navmesh. Be sure to buildcubemaps in the console as well if you experience visual problems.

The other files are .vmfs that are previous map iterations, included both for completeness and research purposes. If you use my sources for other projects, please be sure to credit me! :)

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FiveDevKenny Creator
FiveDevKenny

Hello! Welcome and thank you for checking out this mod page!

Within the next 2 days, a map for the game will be released. It is a beta stage map that's still not quite finished testing, but I wanted to get a map in the wind for analysis since today marks the 10th anniversary of Half-Life 2: Episode Two.

If you'd like to skip waiting for ModDB, I've hosted the map on a public link on Google Drive here:
Drive.google.com

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Mr.Walrus
Mr.Walrus

I love the concept of this mod and the mapping looks great, can't wait to see more!

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