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Firearms: Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms: Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action. Please Note: I've deleted several comments from our profile from people who have mistaken us for another mod. This mod, Firearms: Source, is operating with the support of the original Firearms team, to include FA Team Member Hitman, who is currently the lead programmer, FA Team Member Christian Oelund, one of the lead artists, and the current FA Team Leader, AlejandroDaJ. Shinobi is currently the FAS Team leader.
Firearms: Source Weapons Showcase: Beretta 92FS
The team showcases the Beretta 92FS 9mm pistol and describes its optional silencer feature, as well as a kill-hiding ability when mixed with certain player-chosen skills. Hitman also promises an update in the future on the details of the team vs testers scrimmage. Posted by HitmanTheMad on Jun 1st, 2008 digg this super bookmark This weekend's update is on the Beretta 92FS. Clocking in at 3 credits and firing 15+1 rounds of 9mm, with an optional silencer, the Beretta makes a wonderful choice as a backup weapon. In testing, it's proven to be one of the most-used and well-liked pistols. (Please see the Videos tab for our Beretta 92FS demonstration video) The silencer can be attached and detached using the alt-fire key. You do not need stealth to obtain a silencer; we don't believe in tying weapons to abilities, as the divide between those concepts is what helps to separate Firearms from most other class-based shooters. Instead, attaching the silencer makes small changes to how the weapon handles, and anyone with the Stealth skill will have their kills "hidden" from enemy players if they execute such kills with the silencer attached. Thus, the Beretta 92FS makes a great infiltration weapon. If you're trying to sneak into an enemy base or flag area, you can do so without alerting the enemy team, as all your kills with it will be shrouded. The weapon is deathly quiet, too, and can only be heard from a foot or so away. The video above shows a few seconds of a player using the 92FS to infiltrate an enemy-held parking garage on tc_asylum. The other players in the video are dev team members Shinobi, DysPatch and Airwolf, and testing crew member TheUltra4sshole. What about using it without the silencer? With the silencer detached, the 92FS still stacks up very well against the other handguns. With a 15 round magazine it can fire much longer than the 1911, Desert Eagle and Anaconda, and it's cheap too, at only 3 credits. Despite firing the "weak" 9mm, we've given it a (relatively) hefty damage output and thus it competes quite nicely at short range and makes a suitable backup weapon no matter what the circumstances. I regularly use the 92FS in my own testing setups and find it well balanced versus my other favorite handgun, the Colt M1911A1. And now for tester quotes! FAS Military advisor and OIF veteran TheUltra4sshole:
Alpha tester Mirsky says:
Psychopathic asylum inmate Naota says:
So, what can we look forward to for the next update? I think it's about time I made that news post about how badly the FAS Team kicked the testers' asses in the first ever scrimmage of a Firearms game on the Source engine. You know, that must have been a while ago, because we weren't nearly this far ahead in build numbering - and still no rematch notice. I guess they learned their lesson! Like last time, here's the help-wanted section. :-) We still need modelers of any kind, texture artists, and animators - especially ones who can do character animation or character modeling. Mappers would be welcomed too. If you think you have anything you can contribute, don't hesitate to drop us a line. Credits: The renders above were provided by Shinobi. The weapon was modeled by SiD, skinned by Stoke and animated by thisismyname09. Airwolf provided the screenshots and Hitman recorded the video. What do you think of our update today? Do you have thoughts on our Beretta 92FS implementation? What do you think about our video? Please post a comment and share your thoughts!
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great post guys was a fan of the original lets hope this one rocks too :D
I love the skin on the 92fs!
The Beretta is really nice but you the blood is overdone.
Come on, gore is fun! :D
Love the customizable weapons.
Looking very good, nice videos, keep it up original Firearms creators!
when will the first beta be out?
just wondering.. even if ur stealthy
wont the guy who got killed tell them in chat that he's there?
ya, if he saw the stealth person, but that the point in being stealth, to not have your location disclosed. When you die, there is no spectator mode to see who killed you.