The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
"It will bring the gameplay style from the street-war levels of the HL2, and EP1 single player to the multiplayer experience, then up it." Adding many new features to intensify the team based, objective oriented, gameplay and taking the game in a grittier, more brutal direction. - Oh and it'll probably be an IP loosely based on Children of Men
Explanation of the Capture Point Progress Hud,
hud pictures are from screenshots - it's all working in game!
Edit:
Advantage is the numerical advantage (or disadvantage) you have in the capture area, it influences the capture rate (Advantage/MinPlayers)
thats awsoome :D
i dont have any complain
Isn't this from Eternal Silence?
No lol... I made it, never even played the mod, however I read the post-morten I can link to the hud:
Moddb.com
It was just based on the logical info you need when capping: Also advantage is relevant to my implimentation, which is different to DoD and Tf2