Version 9.0 has been uploaded! It can be found at the Downloads page of this mod. It's still a WIP, so expect some issues.
lol, god mode huh?... looks like my kind of fight, big guns and lots of ppl to shoot. death and dismemberment for all, muahahaha!
Could you set this up so that as you increase the enemy spawns it increases the number of generic citizens in the major cities? It would just seem really strange to me that 95% of the population of the Wasteland would be Raiders.
That's actually not a bad idea, I'll see what I can do.
I was just reading over the V7 feature requests, and one of the things that was requested was the ability to set your own traps. I'm not sure this would be possible since I have never messed with scripting, but this one mod for Oblivion, The Lost Spires, gives you a bear trap that you can drop, and it automatically sets itself when you drop it. When you want to pick it back up, it triggers itself without damaging you and then you can pick it up. Would it be possible to use that script, or at least use some of that basic script for Fallout 3, specifically Reborn?
I was actually considering adding in a similar feature, where you can buy traps to arm where you wish. Some I am working on are: Trip-wire Mine, Bear Trap, and Electro-Wire. Although, being able to reclaim enemy traps (with a high repair skill, of course), could be a good option. Maybe make it a perk to add some more perks to the game (now that there is a 100 level cap).
That's beyond awesome.
Thanks man :D
waoh woah woah wait FREE mortar strike? now that is AWESOME!!!
The strike was a WIP that didn't make it into V9 (hence the "free" part). Modders don't have to pay in-game for their stuff :P
Hey look!A herd of molerats!Now THAT is something awesome to be able to say.
Yes, quite a beautiful sight. Brings a tear to my eye :P
hey does did mod still have the default wasteland outfits?
Most of them, yeah.
Metro 2033 backaground music...???
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A quick video displaying how the spawn multiplier feature works.