War is being waged across humanity's borders by four factions: humanity's
Sol Confederate, the alien Western Armada, the synthetic Ecorin, and
the ancient Vichor Empire.

The War over Sol has just begun.

THE SOL CONFEDERATE are the people of earth, technological leaps and bounds
had been made by united governments over the past one-hundred years; the
catalyst for their technological revolution being found in a very unique piece of
Chinese hardware: the ‘Ivory Drive'. Doors of opportunity flung
wide open by the Ivory, this piece of hardware found a special place
in the heart of space farers all across the globe. Their first and
primary goal was simple: to explore, to colonize, and to learn.

Originally known as the Oracle, THE WESTERN ARMADA
is a coalition of countless alien species. Five developed species make up the
majority of the Western Armada: the Zerim (the Command Fleet), the Qwessa,
the Metracos, the Trigor, and the Daragon.

THE ECORIN are a sentient machine-race, birthed as a consequence of an old
Confederate project: Pioneer. Relying on variations of alien and human tech, the
Ecorin are found in small, tightly-populated pockets of Deep Space. Whatever
their intentions in the Sol system, the fact remains that they are
here, and that they are willing to fight for whatever it is that they
desire.

Utterly disregarded for many centuries, THE VICHOR EMPIRE
have been able to operate in the dark, all other alien superpowers in
the galaxy having their gaze cast elsewhere. They first reappeared
when the Sol Confederate, Western Armada and Ecorin were all in the
same place; Earth's Gravity Well.

Features:
Four new playable races,
A slew of new, unique artifacts,
New colonizable planet types,
New ship types,
and many more to come!

Image RSS Feed Latest Screens
New Ship Designs New Ship Designs Preview of what's to come
Blog RSS Feed Report abuse Latest News: It's Update Time

0 comments by Lukozade on Aug 28th, 2013

Sup Peeps, I know it's been a while since our last proper update so here's what's happening.

The first thing I will be sharing with you is what's been happening in my life over this year.
I've been studying a Diploma of Digital Video and Animation, plus working so I've definitely been pretty busy, and too be honest I felt my study was more important and kept putting off making things for the mod and time just ticked on and on until it'd been a very long time since I made an asset for the mod.

As for ShadowFax, he's also been working so hasn't had tons of time on his hands.

The video I uploaded a few days ago was meant to show how far my abilities have come since my last update. The video shows a new ship that'll be uploaded soon, plus it's textured which I was unable to do before. I have only fully textured one ship so far but I'll be getting better every time I do one. Other things I have gotten far better at mostly can't be noticed as it's more just better techniques and things like that.

I'll try not to bore anybody reading to much, so just know that more updates and ships will be coming soon and I'm going to make an active effort to get more things done.

If anyone is still following this mod, thanks for reading and have a wonderful day.

Peace
Lukozade
//

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Post comment Comments  (0 - 10 of 39)
Katoom
Katoom Sep 12 2013, 5:08am says:

Thank you for all your efforts and hard work!

+1 vote     reply to comment
OUTS1DER73
OUTS1DER73 Oct 21 2012, 4:30am says:

What programs do you use to code entity files? I've bought many programs but have had no luck coding the files. Is there a way to edit the files directly, or would they have to be converted to another format? Sorry if this is the wrong place to ask, but I haven't found much information on the matter. If there is a program that can edit the files, could you please let me know. Thanks.

+2 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Nov 29 2012, 4:45am replied:

first they must be converted to txt format (the ending remains .entity). You can convert the files with the ConvertData.exe or you download the TXT files from here: Forums.sinsofasolarempire.com . Then you can open them easily with the Editor and begin modding. Good luck :D

+1 vote     reply to comment
Jesterinatlantic
Jesterinatlantic Sep 9 2012, 8:43am says:

Could be in the future, some kind of adaptation for Rebellion ._.? This mod is so ******* awesome...

+1 vote     reply to comment
Lukozade Creator
Lukozade Sep 9 2012, 6:35pm replied:

The plan actually is to make it for Rebellion and possibly the base game sometime afterwards.

+4 votes   reply to comment
Heisenberg
Heisenberg Sep 8 2012, 6:06pm buried:

(buried)

Way too much text, just depressing to even think about reading it all.

Perhaps if you could shorten each faction description to one or two small paragraphs then it would become more attractive to read. Also, making a background that is easy on the eyes couldn't hurt.

-11 votes     reply to comment
Vlad12
Vlad12 Aug 25 2012, 11:04pm says:

I know it'll be a good and interesting mod =D Can't wait for the final release!!!

+1 vote     reply to comment
DEATH_TROOPER
DEATH_TROOPER Aug 22 2012, 10:58pm says:

I have no idea wat u ment on all thet text but good job on dedication and Ideas...

+2 votes     reply to comment
ZombiesRus5 Online
ZombiesRus5 Aug 24 2012, 6:17pm replied:

White space would help. It might be a good story, but I refuse to read blocks of text like that.

+1 vote     reply to comment
xPearse
xPearse Aug 22 2012, 9:50am says:

Hey you updated, so you guys are still working on this. I see you updated the descriptions on the factions that will be present in the mod but have you done any more models or even textured a ship yet.

+1 vote     reply to comment
Lukozade Creator
Lukozade Aug 23 2012, 5:58am replied:

Hey sorry I've been a bit busy recently, I have a few models in progress but right now we're just focusing on getting ALL of the models done before we start with textures.

+1 vote   reply to comment
xPearse
xPearse Aug 23 2012, 9:30am replied:

Well at least you've still been working on this so good luck.

+1 vote     reply to comment
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