Exodus will be a single player, first person cinematic experience set within the fantasy genre. We strongly believe in creating an experience that will affect you emotionally, an experience with scenes and characters you will remember. The project will be an innovation on the traditional role playing game. You will have decisions to make that will affect the way your story plays out. Make a good decision and the game will be easier, make a bad decision and you’ll suffer for it. We’ll have sections of each episode that will follow a linear structure, but most of the episode will be non linear, allowing you maximum control of your character.
Here are some in-game props that will be used around the village such as forks and shovels and some hay stacks.
nice, but one critisicm: the weapons look like they are made of concrete where they should have metal. I don't care how long ago it was, if the tools have these handles and everything it should look more like metal (because it is).
again, nice though, just need a change in texture and/or bump map.
These are weapons? No I don't think so. i think these are farm tools, and besides, why should smith or farmer pay attention to the looks of tools? I think these look just like these were made for work not for looking at.
Yeah the bump on this material was set a little high. These tools can actually be picked up by the player and used as weapons if he wishes but are mainly used as everyday props for our NPC's.
It does look quite concretey but bear in mind that tools of this type probably would have been made from dull metals, not polished shiny stuff.