Exodus will be a single player, first person cinematic experience set within the fantasy genre. We strongly believe in creating an experience that will affect you emotionally, an experience with scenes and characters you will remember. The project will be an innovation on the traditional role playing game. You will have decisions to make that will affect the way your story plays out. Make a good decision and the game will be easier, make a bad decision and you’ll suffer for it. We’ll have sections of each episode that will follow a linear structure, but most of the episode will be non linear, allowing you maximum control of your character.

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Comments
dinky
dinky Apr 22 2008, 1:01am says:

Thank God for ZBrush. This kind of detail would be a pain to make using just Photoshop and Maya. The tasked modeler will have fun with this.

+1 vote     reply to comment
shu718004
shu718004 Jun 4 2008, 2:27am says:

aha ..very nice but where can i get it?
i am from China :)

+1 vote     reply to comment
shu718004
shu718004 Jun 4 2008, 2:38am says:

by the way ,i like history :p

+1 vote     reply to comment
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Description

These are a few weapons that the warriors used. The higher the status of a warrior, the more detailed his weapon became.

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Concept
Date
Apr 21st, 2008
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800×589
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