Excessive is a Half Life 2: Episode Two modification which development is oriented to be part of my game design curriculum, a small laboratory whre I can improve my skills. The rules I'll follow to make it are: - Only level design modifications: I'll only use Hammer to develop this mod, there will be no mew textures, models, animations or coding. - Each chapter will introduce at least one innovation to their predecessor: first map will be focus on color and lighting and its use to improve the gameplay,second map will focus on other theme,... Please note that the objective of this mod is to improve my curriculum and enjoying everyone who plays it so I'm making this page only for testing and distributing it. This is no a great mod, a large mod or a mod that will shock anyone.
Finally, after some changes because I didn't like the result of the Chapter 2, it's almost finished. An early version of it has been sent to all who sent...
chapter 2 will be released on saturday 13 february, unless you're betatester
This mod got some changes in its development due to changes on my life... good news!
what about this mod?
Excessive: Chapter 2 will arrive a week later. A ****** exam got the guilty, but here you got new screenshots and news about my little project.
chapter 2 will arrive a week later, but here you got screenshots!
As promised, we're on October and here you got the first two screenshots of Excessive: Chapter 2.
media update - chapter 2 screenshots
v0.15 is available right now, if you liked a lot the v0.1 version or just for bug tracking you can download it if you want. Send your ideas, suggestions...
new excessive v0.15 available and more!
Yep, as promised here is the very first beta of Excessive: an approach to game design curriculum. If you try it it will take you 10 mins so please, do...
excessive chapter 1 v0.1 available!
Excessive is a small, unpretending mod beyond being a well designed and constructed collection of maps but I need your opinions to reach this so please...
beta testers needed!!
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