Evil Rising mod is designed by the EvilRising Team of DeepTimes.COM, a well-known freelancer modding team in China.
Both mulitplayer and single player are allowed.
The story of Evil Rising takes place about 100 years after the end of the original story of Freelancer.
There's peace after the war, but evil is slowly rising.
Visit DeepTimes.COM (projects.deeptimes.net, Chinese) for more details.
EVIL RISING I: THE WORLD has been released at 31 Mar, 2008.
Currently we are working on the EVIL RISING II.
A English translation will be made by the time we finish the EVIL RISING II .
0 comments by VengXCne on May 8th, 2009 digg this super bookmark
We working for assess the Beta 7 Closed Testing (3) for a long time. And now, most crucial problem has been fixed. and our version was updated to Beta 9.
Changelog From Beta 7 -> Beta 8 -> Beta 9
* Updated the ENB plugin.
* New Guided Weapons has been added.
* Enhance Cruise Missiles.
* Weaken the mine field in Omicron Prime.
* Remove all old Scanners and Tractors from NPC loadout
* Remove all discarded euipments from market.
* Enhance Colossal Transporters.
* New battleship warfields has been added.
* Fixed the engine for The Empire ship.
* Correct Infocard.
* Some NPC's AI has been changed.
We hope we can release public testing soon.
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It's still 2009
lol..NN...What a nice job!The Salvation of doom?
i can not answer this imm, you will know all thing abuot the story then ERIII release.
cool....EVIL RISING II...
Yup, All image from Evil Rising II.
Hi, aw, you found us, nice to see you.
NN...........................