There will come a time when only one human being is left alive. What if that time was now? What if that human was you?

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Media RSS Feed Report media 2009.10.11 - weapon_ak5 high-poly (view original)
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Lockdown323
Lockdown323 Oct 15 2009, 6:26pm says:

Holy crap. Admittedly I know nothing about guns, but this sure is a looker!

+2 votes     reply to comment
Armageddon104
Armageddon104 Oct 15 2009, 7:41pm says:

Very nice weapon! :D Kinda reminds me of that gun from Metal Gear Solid!

+2 votes     reply to comment
dissonance
dissonance Oct 15 2009, 8:22pm replied:

Which gun is that, the SCAR? That's a FN, too, if I recall correctly.

+1 vote     reply to comment
archkyrie
archkyrie Oct 15 2009, 7:57pm says:

NICE, my airsoft is one of these, they sure are good looking guns.

i like that you are using a gun you don't see often. everyone uses the g36 and the g36c, the ak47, ak74, ak74u are everywhere like an infestation, m4 and m16 are classics, but i gotta say, it is nice to see something that is not in every other mod.
kudos man.

+2 votes     reply to comment
dissonance
dissonance Oct 15 2009, 8:21pm replied:

I was considering going with the AK74 at first, but then thought it would be a better idea to use more setting-appropriate weapons.

+1 vote     reply to comment
MasterDonut
MasterDonut Oct 16 2009, 6:03am says:

Hohoho! Nice! Keep it coming dissonance!

+2 votes     reply to comment
dissonance
dissonance Oct 17 2009, 1:40pm replied:

Will do.

+1 vote     reply to comment
WastingYourTime
WastingYourTime Oct 16 2009, 6:51pm says:

Omg that looks pro man:)

+1 vote     reply to comment
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Description

Hey guys. I realized I haven't posted anything in a while (kids, take notes: life comes at you FAST), so I thought I'd drop by and let you know the mod ain't dead.

Although my first few models were simple, static props, I enjoyed modeling so much that I decided to jump off the deep end and start working on weapon viewmodels before (my self-imposed) schedule.
Now, 20k might seem like a high polycount - and it is, way too high to use ingame - but I'm going to be using this model to bake normals into a lowpoly model. It's also pretty fun to just load up and play with.
Now, I gotta work on the low-poly model, and then on to texturing. Ugh, how I loathe model texturing.

EDIT:
Aw shit, I knew something like this was gonna happen: I forgot to add a goddamned trigger! How the hell could I make a gun, then forget to add the /trigger/!?
That's since been added in, along with a rear ironsight. I'm in the process of removing polys, so stay tuned for the lowpoly+normalmap version.
Or, I might just grow a wee bit tired of this one and post some shots of my m1911.

Image Details
Type
Demonstration
Date
Oct 15th, 2009
Size
1200×1800
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