Hey guys. I realized I haven't posted anything in a while (kids, take notes: life comes at you FAST), so I thought I'd drop by and let you know the mod ain't dead.
Although my first few models were simple, static props, I enjoyed modeling so much that I decided to jump off the deep end and start working on weapon viewmodels before (my self-imposed) schedule.
Now, 20k might seem like a high polycount - and it is, way too high to use ingame - but I'm going to be using this model to bake normals into a lowpoly model. It's also pretty fun to just load up and play with.
Now, I gotta work on the low-poly model, and then on to texturing. Ugh, how I loathe model texturing.
Aw shit, I knew something like this was gonna happen: I forgot to add a goddamned trigger! How the hell could I make a gun, then forget to add the /trigger/!?
That's since been added in, along with a rear ironsight. I'm in the process of removing polys, so stay tuned for the lowpoly+normalmap version.
Or, I might just grow a wee bit tired of this one and post some shots of my m1911.