There will come a time when only one human being is left alive. What if that time was now? What if that human was you?

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gabrielvlx
gabrielvlx Jun 22 2009, 9:42am says:

theres a sound lag. But great video

+2 votes     reply to comment
dissonance
dissonance Jun 22 2009, 3:36pm replied:

Ah, ModDB's processing seems to fuck everything up.

+1 vote     reply to comment
Armageddon104
Armageddon104 Jun 22 2009, 11:47am says:

That was awesome!

+2 votes     reply to comment
Butterbiscuit
Butterbiscuit Jun 22 2009, 1:40pm says:

nice use of physics :D

+2 votes     reply to comment
korvarne
korvarne Jun 23 2009, 6:49am says:

woah awesome

+2 votes     reply to comment
Blood_Wraith
Blood_Wraith Jun 23 2009, 4:35pm says:

That was just awesome!

+2 votes     reply to comment
punkyy1
punkyy1 Jun 24 2009, 3:51am says:

Very nice, great detail in the broken roof!

+2 votes     reply to comment
death_fly
death_fly Jun 24 2009, 1:40pm says:

that's really tight!

+2 votes     reply to comment
mky
mky Jun 27 2009, 11:23am says:

So you teleported the player into another room that was destroyed? Christ that looks so good.

+2 votes     reply to comment
dissonance
dissonance Jun 28 2009, 5:38pm replied:

Yup, and covered up the transition with a white flash.
It's a lot easier to do it that way than with func_breakables.

+1 vote     reply to comment
joe_rogers_11155
joe_rogers_11155 Aug 9 2009, 2:52am says: Online

teleporting is a cool idea, just make sure the player has no props to move around in the first area, that will appear to have moved or "reset" because he didn't interact with them in the next room. can you make props like that teleport as well?

+1 vote     reply to comment
DonPunch
DonPunch Sep 4 2009, 1:40am replied:

yes if you enable it in the ent

+1 vote     reply to comment
WastingYourTime
WastingYourTime Oct 16 2009, 6:58pm says:

OH MY God, you are amazing at mapping!

+1 vote     reply to comment
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Description

Video from a somewhat old (mid-2008) map of mine. Just a quick test of the teleportation technique used to make explosions seem more realistic and seamless.

My last THREE uploads didn't work for some reason; wouldn't even buffer on my end. I really hope this goes through.

Video Details
Type
Concept
Date
Jun 22nd, 2009
Length
01:35
Filename
pleaseworkthistime.avi
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