Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.

Post news Report content RSS feed Eternal Silence: Balance Patch

Eternal Silence releases a compact patch to address balance issues and fix exploits.

Posted by MadMechwarrior on Jul 6th, 2009

Hey All,

I was in an Eternal Silence mood this week, so I put together a small balance patch for you guys. This should fix a lot of gameplay issues we've been hearing about for months. Don't ask why it took so long... I've been busy Wink. The patch is live on Steam right now, you should automatically receive it when you go to run the game.

Change list:
- All weapon reload and draw times were tweaked (yay!)
- Bombers now locked similar to gunships
- Increased carbine melee damage by 10 points
- Decreased tank buster damage slightly
- Increase time to hack subsystem (add ghost) by 1 second.
- Reduce capship damage from bombs by half.
- Added hard cap to tactical ship speed to prevent exploit.
- Added auto-recapture on Hardcore maps (neutral subsystems will slowly creep back to original owner).
- CP_Warpath tweaked to prevent intense spamming
- Small changes to cp_valhalla and others

That's it! It should make a big difference for the game though. Give us your comments, we'd like to know if we did it right.

Here are some beautiful shots Meat_Popsicle put together for us. You can view the full gallery here.


Post comment Comments
Nathanius Jul 7 2009 says:

Yay! How's the singleplayer campaign coming? :P

+1 vote     reply to comment
Dna|tmrocks Jul 7 2009 says:


-3 votes     reply to comment
Frednol Jul 7 2009 replied:

Hahaha, I doubt it. Wish it was though. It would be the best thing EVAR.

+3 votes     reply to comment
Nathanius Jul 7 2009 replied:

They've got a really pro base for a campaign, i've seen what they've done of the back story on their website~ I'm just being an insufferable optimist! haha!

+3 votes     reply to comment
purplehaze412 Jul 7 2009 replied:

Well, It is possible (And I am hopefull) that they will do a campaign. Nathanius Is right, They really do have the opporturity, and sense it's their universe, They can do any part of it they wish :)

+2 votes     reply to comment
TheVidmaster Jul 8 2009 replied:


+2 votes     reply to comment
Jesternz08 Jul 7 2009 says:

Hopefully will be a populated AU server after the update :P

+1 vote     reply to comment
Mkilbride Jul 7 2009 buried:


A Campaign? I doubt it. Almost no backstory to the mod at all, it's just a setting, and SP camps take a lot of time, and for a mod that's nearly dead, the payoff just wouldn't be worth it. They're probably better off working on a new project. They have alot of Talent and I'd like to see some of it go to good use.

-7 votes     reply to comment
mod-man-8 Jul 7 2009 replied:

There is a story.

+3 votes     reply to comment
Noesis_Interactive Jul 7 2009 replied:

Ummm yeah. Are you serious? No backstory?

Its more like a freakin novel!

+2 votes     reply to comment
Mkilbride Jul 7 2009 buried:


Yeah, no story there. What's with the downrating? I gave a compliment to the Team.

-7 votes     reply to comment
Noesis_Interactive Jul 8 2009 replied:

You probably got downrated because you called it "a mod that's nearly dead". Do you even play Eternal Silence?

I play ES every day and I would say its far from dead.

+2 votes     reply to comment
Mkilbride Jul 10 2009 replied:

Just booted it up yesterday at Steams peak hours, 2 servers nearly full. I consider that near dead, and it means no offense.

-1 votes     reply to comment
Noesis_Interactive Jul 13 2009 replied:

How can you consider it dead if people are still playing it, and there are still new updates being released?

Just because not enough people play a mod doesn't mean it is dead.

+1 vote     reply to comment
spellman23 Jul 8 2009 says:

I demand wider hallways!

+1 vote     reply to comment
Rukus_ Jul 8 2009 says:

I always imagined this mod with 64 players. It would be so epic. Battlegrounds did it.

+1 vote     reply to comment
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