This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
I am finally ready to show off what I've been working on for weeks. No, it's not the mon calamari cruiser that's replacing the Assault frigate. It's the fighter and bombers. I have redone all their weapons, statistics like speed, shields, hull hitpoints, maneuverability and squadron formations. For weeks now I have been trying out different values for all these statistics, though most of the time was spent on maneuverability, trying to get good looking dogfights. As it turns out, you can't just mess with these values because suddenly TIE fighters will beat A wings. I have finally got the system down to where there is balance AND it looks good. This sounds very simple, but bear with me this isn't as easy as it sounds. The most immediately noticable change is that all squadrons now have 6 craft. From X Wings to TIE Defenders. They also fly in new formations.
More changes: All new projectile speeds meant to impose a feeling of size and power. Fighter blasters have been particularly slowed down as you can see. I also removed the glow effect from the fighter blaster models, one of the many small, nearly unnoticable tweaks to make the game look better overall.
On to the big flashy: I have finally taken the time to rerig the MC80 wingless' bones and turrets and prep it for the game. Special thanks to Doci, who originally made the mc 80 wingless and allowed me to use the ship. I have since rerigged it with the new engine glow (the fancy one), new windows, and the turrets now actually fit their mounts. That was a major problem I had with the originals, the turrets were all over the place, and were sometimes simpely larger than their mounts, so I wanted to change that before I entered it into the game.
It'll replace the assault frigate. The corellian heavy gunship remains a fast heavy damage dealer, this frigate is a large damage tank that spawns a few fighters. They're two very different ships.
GLORIOUS 1080P: Youtube.com
GLORIOUS 1080P: Youtube.com
I love it but that Y-wing model needs a replacement. I don't care what you use anything is better than the vanilla model but it has to go. Other then that colored me hyped for the next realise.
Honestly, that is so low priority that I don't even plan to do it. I wouldn't even know where to get a decent low poly y wing model to start with.
Beautiful work Jeroenimo! Those new formations for the fighters are awesome!
Sad to see the assault frigate leave though, I'll miss it. Still, the new wingless MC80 is a great addition to the rebel fleet.
Combat is faster again in this video?
Very good, current beta vesion is really slow, nearly as slow as in the mod of he who must be not be named and living in the county east of portugal who actually impacts perfomance at late game and stuff really took ages to kill.
Also any plans to give the vengeance a boost to make it equal again to the broadside and marauder artillery ships? Espiaclly with the slower combat it actually misses a lot of shots if its not firing at a capital ship.
For the first second I thought Jeroenimo was doing an April Fool's thing too. But GJ and thanks!
The april fool was the eclipse ssd.
Absolutely, and a lot of people actually fell for that one :D
Whoa! the fighters are actually watchable now, they were really boring before!
quick question: i've noticed that most capital ships in this awesome mod move to face the enemy broadside on, i was wondering if you'd consider changing this for the Star Destroyer design vessels (ones that focus on frontal firepower) so that they don't weaken themselves by spinning away from the target when your micromanagement lapses while you're watching the lightshow.
If I could, I would. It has to do with the direction the hardpoint bones are facing, which, for moving turrets, is at a 90 degree angle. Meaning the game thinks most of the ships firepower is in a broadside, when it's actually in the front. Sadly, I can't change this unless I remove the turrets.
And thank you on the fighters. I'm very happy with how they turned out.
Sad to hear that is the way it has to be, thanks for the reply. Can i also ask, is this mod primarily Skirmish focused or GC focused?
Any news on when this new update will be released? Love the mod and this looks like the cherry ontop of an already succulent, moist, indulgent, delicate and all round overfilling cake!
P.S I hope you like the description of your cake.....mod...
Everytime someone asks for a release date, I add a week. So far the mod's schedules for 2042
Like from HEROIC Model's style! I like it! Can you add Trench Run soundtrack for space battles?
I'll see about it.
Very impressed. 1 question though: How come you replaced the Assault Frigate with the wingless MC80? I mean, they can both be in the rebel fleet given their mentality of taking whatever they can get.
The model and texture for the assault frigate were bad, I disliked looking at it.
The Star Wars Battlefront mod for FoC has an excellent Y-wing model. I recommend you take a look at it.
Yeah, that one's ported from Battlefront and has 100 times the amount of polies it needs. Both are reasons I'll not use that one.