This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
I resized the fighters back up to their pre-sizedown sizes. I increased turbolaser speeds. There'll be an alt download for the slower version alongside the regular download once I release the next version. Also the old fighter explosions are now back.
Reshade is doing work, making this game look way better than it normally does. It's like Micheal Bay is now directing your battles.
Youtube link to WAY higher quality video: Youtube.com
nice
Hi, Jeroenimo, i have a little question for you. I have an GOG-version of EAWFOC, installed your mod just the way, you showed in the video, but still i have a rare bug with corrupted saves (it seems absolutely random). So when i try to load such saves the game is crushing with stackhash eror (or something like that, just dont remember exactly). So why is that happening? And, if possible, how to avoid it or fix :)
Hi there,
the corrupted save file thing seems to happen on the two largest gc maps where the AI is doing a lot of **** at the same time. It's apparently to much for the game to handle and it'll corrupt the save file.
I have heard several people have managed to get around it by saving often, quiting to main menu every 10 days, and loading the save file. Doing that every 10 days apparently prevents the game from corrupting the save file. (I don't know why it does it either)
Thank you a lot for answering ) I'll try to save that way, and have a little hope that someday the problem will be fixed... Still, this mod is the best i've ever seen, and not just in EAW.
Happy to hear you're enjoying it :)
If I knew what it was I'd fix it. Sadly, I don't. So I'll have to resort to deleting the large gc maps in the next release.
(it is absolutely random). Last night, i play 48 days before i save and quit, and everything still work
i kinda think that without the music it'd have been better... when i hear it i think of Far Cry Blood Dragon :D
looking good as always Jeroenimo.
Love to see how much you are able to do with this game.
And what about to keep realistic size of fighters/bombers? In vanilla their sizes ridiculously huge (in comparison with capital ships). Is that possible?
Can you give me the link to this awesome soundtrack