"I'd like to enlist into the Imperial Navy and prove my loyalty to the Galactic Empire and Emperor Palpatine"
That sounds like the safest words around at the moment.
Was going to say maybe make the lights brighter on the DS but when it fires it is simply a masterpiece. Really good job on the laser effect, instantly reminded me of Rogue One!
OMG, this is insane!!! It's a whole new game here. Simply beautiful, the detail, the sheer size of that thing, IT'S THE REAL PLANET KILLER!!! I love it so much, GOOD WORK!!!
Also i have three questions.
Vanilla really bothered me that ships like the ISD have three engines but only one hardpoint for them, same goes for the ISD shield generators at the top which are two. Do ships like the ISD have three HP for engines and in the case for the ISD two shield hardpoints? If not, can you implement that? It contributes to the realism.
Do the Death Star still have the sound from it's control room, the sound that we hear when it's crew is preparing to fire? It's so iconic to this beast of a space station.
Last one is do the Stormtrooper that we see at the begining of each battle still there? If yes, can you change the model with an imperial officer? Meatshields shouldn't give us orders. xD
Get doesn't do hardpoints for the engines on most of the ships for the mod. Some ships do have two shield generators (the Veragitor) but it doesn't really add functionality. Also... those are scanners with shield generators built in. The main shielding is around the rest of the hull and inside the ship
Gameplay wise imperial ships don´t rely on shields (ISD´s have i think 4000 shield points against the 7000+ the mc80 has), but their armour is unmatched ingame, the ships are expensive but can take massive punishment, something that the more nimble and shield relying rebel ships can only dream off
Its a bit big though don't you think? I know that the Death Star I and II were aproximatly 120 kms and 900 kms, respectivly, in diameter with Endor, Scarif and Yavin IV being around 4,900 kms, 9,100 kms and 10,200 kms in diameter. Unless the planet its orbiting in the video is far smaller then either of those planets then I feel like the Death Star is a bit big.
That said, it looks ******* billiant so I don't really care that much haha :D :D :D
Keep it up!
I stand corrected, its around 200kms according to wookiepedia my bad. Still, I would have thought that the planet beneath would have been bigger is all.
Either its awesome work as usual!
the DS2s size has been retconned more often than anything else in SW I think. For a long time it had been 900km on Wookiepedia, then it was changed to 160km... for me it'll always be 900km
Scaled? I have seen the video and it is very impressive but it can not be scaled because many times looks bigger than the planet. Massive, yes. Scalen at comparation with the planet, no sir.
(As far as I'm aware of) you are the only person to have taken the time to actually change the Death Star model. I've seen mods that change almost everything about the game except the Death Star. To you, I thank you for taking the time to do this!
This whole death star thing is really incredible work. But, and i'm really not trying to diminish the work on this, wil we even be able to build it when the GC wil start crashing long before we get to it. I mean i doubt you designed this for skirmish, yet making it for GC seems weird when a game breaking crash still plagues it.
Also if it's possible, there should be a seperate deathclone for this with just a huge explosion. If you have the explosion on impact like with the little superlaser on that star destroyer, you also won't notice the laser stopping halfway through the ship. If not a deathclone, there should just be an enormous explosion on impact anyway.
my star of death is small and equal to the forces of corruption, has not changed anything in it and does not explode the planets or shoot the ships, if you know how I solve it tell me as soon as possible because I like the game and I loved your mod
Summarizing my comment, the star of death did not have any change is the same as before and has no animation, if you can tell me how to solve this for her to be the same as the image please tell me
Is it already available? I do not know if she has any problems with my mod or something like that, why she does not appear for me to build it, and I just wanted to destroy planets
Holy ******* ****. I... I don't know what to say.
"I'd like to enlist into the Imperial Navy and prove my loyalty to the Galactic Empire and Emperor Palpatine"
That sounds like the safest words around at the moment.
Yeah... after watching that video, I do NOT want to be commanding a fleet against that monstrosity.
Already enlisted, twice, in all branches of the imperial military, just in case
Was going to say maybe make the lights brighter on the DS but when it fires it is simply a masterpiece. Really good job on the laser effect, instantly reminded me of Rogue One!
That whas the main idea, not sure what kind of sorcery Jer has used on this one for make it real...
Oh my gooood it is beautifull *________*
Now that's what I call an image! Looks great buddy.
OMG, this is insane!!! It's a whole new game here. Simply beautiful, the detail, the sheer size of that thing, IT'S THE REAL PLANET KILLER!!! I love it so much, GOOD WORK!!!
Also i have three questions.
Vanilla really bothered me that ships like the ISD have three engines but only one hardpoint for them, same goes for the ISD shield generators at the top which are two. Do ships like the ISD have three HP for engines and in the case for the ISD two shield hardpoints? If not, can you implement that? It contributes to the realism.
Do the Death Star still have the sound from it's control room, the sound that we hear when it's crew is preparing to fire? It's so iconic to this beast of a space station.
Last one is do the Stormtrooper that we see at the begining of each battle still there? If yes, can you change the model with an imperial officer? Meatshields shouldn't give us orders. xD
Get doesn't do hardpoints for the engines on most of the ships for the mod. Some ships do have two shield generators (the Veragitor) but it doesn't really add functionality. Also... those are scanners with shield generators built in. The main shielding is around the rest of the hull and inside the ship
Gameplay wise imperial ships don´t rely on shields (ISD´s have i think 4000 shield points against the 7000+ the mc80 has), but their armour is unmatched ingame, the ships are expensive but can take massive punishment, something that the more nimble and shield relying rebel ships can only dream off
Hahahahaha!! Holy **** man that's amazing
Love it!
Its a bit big though don't you think? I know that the Death Star I and II were aproximatly 120 kms and 900 kms, respectivly, in diameter with Endor, Scarif and Yavin IV being around 4,900 kms, 9,100 kms and 10,200 kms in diameter. Unless the planet its orbiting in the video is far smaller then either of those planets then I feel like the Death Star is a bit big.
That said, it looks ******* billiant so I don't really care that much haha :D :D :D
Keep it up!
I think the DS 2 is 160 KM, and this one is scaled to that.
I stand corrected, its around 200kms according to wookiepedia my bad. Still, I would have thought that the planet beneath would have been bigger is all.
Either its awesome work as usual!
the DS2s size has been retconned more often than anything else in SW I think. For a long time it had been 900km on Wookiepedia, then it was changed to 160km... for me it'll always be 900km
Nothing beats the retconning of the Executor lenght...
Scaled? I have seen the video and it is very impressive but it can not be scaled because many times looks bigger than the planet. Massive, yes. Scalen at comparation with the planet, no sir.
new deathclone for death via deathstar damage type? Hugo Explosion?
You really are a genius\artist of your craft Jeroenimo
Thank you for your kind words!
Hot damn, a weapon worthy of the Empire.
Holy ****, it actually TURNS?!
That's TERRIFYING!!!! O_O
So what kind of specs would I need for this mod to run well?
Not a lot, the game's very old, and can't make use of most of the specs on newer cards.
Death star texture, very nice.
Coded to turn, very nice.
Ambient lighting, very nice.
Firing animation, very nice.
Rouge One music, very nice.
5/5
(As far as I'm aware of) you are the only person to have taken the time to actually change the Death Star model. I've seen mods that change almost everything about the game except the Death Star. To you, I thank you for taking the time to do this!
This whole death star thing is really incredible work. But, and i'm really not trying to diminish the work on this, wil we even be able to build it when the GC wil start crashing long before we get to it. I mean i doubt you designed this for skirmish, yet making it for GC seems weird when a game breaking crash still plagues it.
Also if it's possible, there should be a seperate deathclone for this with just a huge explosion. If you have the explosion on impact like with the little superlaser on that star destroyer, you also won't notice the laser stopping halfway through the ship. If not a deathclone, there should just be an enormous explosion on impact anyway.
my star of death is small and equal to the forces of corruption, has not changed anything in it and does not explode the planets or shoot the ships, if you know how I solve it tell me as soon as possible because I like the game and I loved your mod
Summarizing my comment, the star of death did not have any change is the same as before and has no animation, if you can tell me how to solve this for her to be the same as the image please tell me
Oh hell yeah!
But I can't build it :c, was it going to be in the 0.95 Patch or is it just me having misunderstood?
Is it already available? I do not know if she has any problems with my mod or something like that, why she does not appear for me to build it, and I just wanted to destroy planets