This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Here's a commentary on the ship and its role ingame. My apologies for the quality of said commentary, at the time of making this (just now) I was tired after working on this ship nonstop for 2 days, and I just wanted the video out there.
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wowowowo, when can we expect any release?
When it's finished, same as always.
I know this is a long shot, but, could you also add the recusant class cruiser? That way we could have complete fleet of CIS ships.
That's been commissioned already actually, as soon as I finish up the subjugator bugs I'll start working on that.
Great to hear that! Hope it goes well.
Love the detail
Ion charge aside, how does it compare to imperial ships?
I just want to say how much i love seeing CIS Ships with quality like this , so i just want to say you and your team have some seriously great talent .Keep up the good work!
Thank you! I basically take the models that most mods use, made by EJ, and I touch them up a bit, add something here, change something there, and tadaa, good as new. Though I can't take all the credit for them, I'm glad people are liking their overhauls so much.
don't want to be rude, but I've got say it, I've got an erection
Would you consider making another faction the CIS remnant? if you do then would it be playable or non playable? I love all the new CIS models you have made
As the criminal underworld you've got access to all cis and republic ships, that's the closest you can get. Once the ground units are done you'll have some cis ground troops as well so you can roleplay them as a remnant. I wrote a bit about the older tech units on our discord server and the thought process behind how I coded them:
"You can absolutely roleplay as the cis or republic and still win a galactic conquest. Ships from other eras aren't powered down, they just shift focus. Example: Rebels focus on small, cheap, and fast ships that can dish out a lot of damage, or take a ton of it, highly specialized vessels. Imperials have very tanky and long range warships. CIS focusses on firepower, with little HP while spamming a ton of fighters. Republic just focusses on sturdy fighters in general, while having some decent ships carrying them. There's some variation of course, the Lucrehulk has a lot of HP, the Procursator does a ton of damage, the mc cruisers aren't particularly fast, but you get the idea."
Will we maybe get the The old Mandator class.
The bellator will be renamed as the mandator II when it's back in. It'll be unlocked via a story event for the rebels and criminal underworld.
Awesome That's one of my favorite Ships in Star Wars.
That frontal view is just terrifying.