This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Munificent commission nearly done (view original)
Munificent commission nearly done
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
WiselessOwl
WiselessOwl - - 2 comments

Will it have animated ventral turrets or at least main turbolaser? I remember watching that thing backing down from recoil in SW Warloeds mod for homeworld was neat

Reply Good karma Bad karma+2 votes
Jeroenimo Author
Jeroenimo - - 6,765 comments

No, animations on turrets is too far, even for me :)

Reply Good karma+1 vote
Guest
Guest - - 693,944 comments

I can see the turrets! It will be amazing to see all of the turret fire! can't wait for it!!!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

The new Munificent is getting there, with no unique textures this is great for texture space. Not so great for the tri count though, as the final unit will end up in the 60k tri region, for a ship this size that is a lot. But, with a severely optimized collision and shadow mesh, I think we'll get away with it.

My Twitch channel: Twitch.tv
My Youtube channel: Youtube.com
Support the Stream and join the War Council! Patreon.com
And don't forget to join our community: Discordapp.com