The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.
Today we're showing you three brand new maps which will be integrated in the next version.
The forelands of Emyn Muil is a new 2-player map. As you can see there are many ways to attack the enemy from different angles while this can mean that your troups are stuck on the wrong side of the mountains. This was made to show the mazelike structure of the Emyn Muil.
The Pinnath Gelin will give you a new battlefield for 2vs2 or 4-player ffa. The Pinnath Gelin is a part of the fiefdoms of Gondor.
Finally there is a new map for all of our Arnor fans! The great east road will finally be a map with Arnor for 8 players. As there aren't any other maps for 8 players with Arnor (yet) we tried to make it suitable for 2vs2vs2vs2 and 4vs4. In both scenarios you have to decide which players get the safe outposts, as only half of them can be easily defended, while the other two are closer to the front, where they can be attacked easily, especially in a 2vs2vs2vs2.
We hope that you will have fun while conquering those new areas and smash all enemies, who'll try to stand in your way.
I'm so sorry I doubted for a second XD
You are not alone XP
What's this place ? :)
Lotr.wikia.com
AND
the description.
This looks like a really fun map to play!
cant wait!
Next time I have a lan party, so are we going to play this map first.
Great maps, thanks for the update! :D
8-player Arnor map, awesome! Are they camps or castles?
anyone? anyone? bueller?
Camps.
Thanks! Is there any reason why no 8 player map has castles, is it a restriction on the engine or something?
8 castles wouldn't fit on any map, that's (i believe) the only reason, if you count the BFME engine.
The main problem is - as said - the space. Castles always need a lot of space and making maps big enough for castles would mean that they need to be REALLY big, which would also cause a lot of lags. :/
ohhh intresting
Oh my god edain team you are so nice people but aquestion what is with the fortress of Amon Sul and Fornost
Yeah the fortress of amon sul was one of my favorite map :)!
Haven't managed to do that for this update, but I'll try to do it for the next! :)
welldone ...more and much more larger maps guys at least if you could scale 2times or 3 ..the maps ..and with very and much larger maps the player will have and the right time to build a strong empire, or base ..and if he can make a very huge army to see him marching until this army arrive in to the enemy player/s !!!
SOrry, but those big maps aren't possible with the bfme engine. It would cause way too many problems.
ıts 8 november when elves come out ıcannot waiit :D
nice work thanks edain team
Gnomi Ealendril was ist mit dem update
Ist doch schon hochgeladen