Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.
The first thing you need to do is to download and install runtimes for J#, .NET and XNA. These are all available for download at Microsoft's homepage for free (see the readme.txt for links).
Create a "mods" folder in your Men of War folder. Unpack the Campaign archive and then drag and drop the folder named "Campaign" into your Mods folder.
Go to your profile folder for men of war and create a new folder named "result". ( The result should look like this ---> Documents/My Games/Men of War/Profile/Your Profile Name/Save/Result)
Start the file named Campaign.exe. If you have done it correct so far, a window will appear with some options. At the option "Save Folder" you enter the correct path to your earlier created "result" folder (on my PC with Swedish settings the path look like this ---> C:\Users\Zeke Wolff\Documents\My Games\men of war\profiles\Zeke Wolff\save\result. The "Zeke Wolff" should of course be replaced with your own profile name.
Change any settings as desired using the checkboxes.
Click on "Extract All Maps". Wait until it says that all maps have been extracted. Click on the button named "Done".
If necessary, click on "Start a new Campaign". Chose your Player Nation (Germany, USSR, UK, USA, Japan). Chose your theatre of War (which ones are available depends on which nation you picked. USSR for example cant pick North Africa, etc). Then choose which enemy nation you want to fight against (Germany can pick any enemy nation, USSR, US and UK can only pick Germany).
Click on Start a New Campaign. A new window will appear. Here you buy your units. You can only start the campaign with 3 units, but you can capture enemy units and keep them for as long as you want. When you have bought your units, click "Done".
If everything has been done correctly so far, a new window will appear with images of different minimaps. Depending on which nation you picked to fight as, different colored rectangles appears on some of them (named 1st, 2nd, 3rd etc). If you play as USSR, the red rectangles depicts your unit and some allied units (your unit has the word "PLAYER" written under it). If you want to attack the enemy, move these rectangles to any nearby enemy held minimap (the ones held by USSR have a USSR flag over them, and the ones held by the Germans (the enemy in this case) have a German flag over them). When you have made your decisions, click "Done".
A new window will appear. Here you place your troops on the actual map, ie where each one will start. You can only place them within the blue colored rectangle. When you are happy with your decisions, click "Done". You will now hear a "Tada!!" sound and the main Dynamic Campaign Generator (DCG) window will appear. Do not close this window down. It must be kept running as long as you play the mod.
Start up Men of War. Go to Mods and activate "Campaign". Then click on Single Player and then Select Mission and then... Dynamic Campaign Generator. Chose which difficulty you want to play on (I recommend playing on Hard since the AI is too easy to defeat otherwise). Then click on Dynamic Campaign Generator Mission. The mission will start to load and then after a while it will be ready to be played. Click space or just click the left mouse button to start the battle. You will see your units, and a very short mission debriefing. In the upper right corner of the screen, click on "Continue".
Play the battle.
When you have won (or decided that you had better retreat), save the battle as Result. If you use any other name to save, only your current game progress will be saved. Only when it is saved as Result will the mod engine understand that the battle is really over.
After saving the game as Result, just click anywhere on the screen, and you will automatically be taken back to the DCG buy/sell window. Now you can sell (disband) any captured units etc.
To play the next battle, do the above all over again, ie hit done, pick map to fight on, place your units etc. After clicking Done after placing your units, you will automatically be taken back to the game Men of War. Go to Options and chose "Restart". This process will start the next battle.
Continue the above process as long as you wish.
When you have managed to capture the enemy base map(s) (marked with a little supply icon just like your own base map), you´ve won a whole operation and will be rewarded by being able to command an extra unit (ie 4 units after the first operation won).
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Dynamic Campaign Generator (DCG). We love games like Men of War that have opened themselves up to modding. Because of communities like Steam Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Bigger and better
Whether it is for fun, for laughs or for the challenge, modding is what sets PC gaming apart from our closed off friends in the console and mobile gaming worlds. And based on the recent outpouring of support for mods after the concept of paid modding was explored, we are not alone in our love for mods and open platforms that embrace them.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
Introducing Mod Appreciation Week
Nothing is more motivating than knowing something you've built kicks-ass. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2015 (or click the icons above for a pre-built post).
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