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(please read the full story from the site) This is a Action,Adventure Game for Unreal Tournament 2007 - Changed We have a very talented team and we are glad moddb helped us get this far. Story: Another place close to ours but not so far away. CULBAR: *leaning in behind Frixen, his hand resting on the back of the vulpine's chair* I got your message, what's the problem? FRIXEN: Well-- CULBAR: Hold that thought. *tilting his head up to look around the room* WILL SOMEONE SHUT THAT FETHING THING OFF?! CULBAR: Much better. Carry on. FRIXEN: As I was saying, well, as I stated in my message we recieved one very bizzare distress call from a planet in the uncharted sector designated as Turinski Nine. *he nods to his see-through holographic screen* We're not entirely sure why, but it seems as though whomever sent the signal put so much energy into boosting it that when it hit our comm station it nearly overloaded it. That's the reason for the sudden alert status. CULBAR:...

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RyuuKen
RyuuKen - - 330 comments

HEY, Good job on the concept man! :thumbup: :D
Keep up the good work

P.S. I'm going to start a mod :nervous: wanna help? :devious:

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Neros
Neros - - 50 comments

It looks great :D
But after what i can see.... there is something that doesent fit in the front
veiwe with the side viewe....
the end of the chest is lower on the fron and higher on the side...

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leilei
leilei - - 5,721 comments

"Sorry cheap.
keeping it rated PG"

What?!

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Tal_Nova Creator
Tal_Nova - - 221 comments

Nicely Done Makkon - though some parts seem to be missing... :/
To me it looks too human looking...

The legs and the feet need to be tweaked a bit. (needs more fat in its muscles the dragon should be huge) The body needs to be longer -
again this is more like a nograd or human profile.

(if you want, I can send you some more images of dragons)

The mid section also where the belly is and tail should be bigger.

(but I guess this is a very skinny dragon - so it would be more like the nograd - nograd looks more like this actually now that I compare em together.

But nice attempt at the profile - if you can do some major tweaking.

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Dragonlord
Dragonlord - - 1,934 comments

ok... tal asked me about comments... well then...

art: nicely drawn for a char sketch
body: dragon? looks like a human to me with a dragon-like head... make it more a reptile body... check out pictures of reptiles and tween it a bit with a human body (looks like you both can't get along without it ^_^).
legs: definitly shorter. hip to toe should never be larger than head to hip, otherwise it looks dead strange. don't make the legs O-legs. right now they tend to this. make the legs not drag out sidewards that much and keep them more together.
claws: make the claws be held up a bit like a raptor has. otherwise you have the beginning of nice clipping errors already there ;=)
head: nothing to add there... artistical freedom... if you like it or not is personal taste.
pg: haha... reptiles usualy don't have this human problem of pg ;=). don't get upset by it.
attitude: don't make him lean backwards, otherwise he tips over on an earthquake. he has additional weight on the back (wings, tail) causing rotation momentum. make him lean even a bit forward to show that he can carry this weight in effect.

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Makkon Author
Makkon - - 2,028 comments

WOW. :O
You arn't called Dragon Lord for nothing. :D
Thanks. :)

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Metal_Sac
Metal_Sac - - 421 comments

You drew this tired!? That's...impossible!

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RyuuKen
RyuuKen - - 330 comments

Metal_Sac wrote: You drew this tired!? That's...impossible!

The dragon doesn't look tired to me. :confused:

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Description

After many attempts, I have done it.
It was made up of 4 pieces of paper. :tired: What
a pain to fit in the scanner bed. :( If there are
any tweaks needed on the drawing, let me know now,
please.

Now I'm off to do more concept art. :/

so tired.... :tired: