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Broken Pencil Studios

Broken Pencil Studios

Arts & Literature group with 7 members, must apply to join

A small group of friends offering their artistic skills to the modding scene.

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ied_machine Jan 1 2010 says:

you've returned!? :O I hope you're still drawing these days I wanna see more of your ownage art :D

+2 votes     reply to comment
Pr0stSh0cKeR Jan 17 2008 says:


+2 votes     reply to comment
Ninken Nov 15 2006 says:

I was thinking about making a mod that's only about 20-60 min of gameplay.
Like Lost Coast (it's a "look what we can do" from vavle. You've probably played it)
That way the goal is reachable and the team could focus more on making those 20 min awesome, rather than working on a epic adventure that doesn't get finnished. Then I could call those 20 min "chaper 1" and then if people like it I could make chapter 2. =)

I did some concepts for a zombie mod a while ago... zombies wasn't my cup of tea so I was pretty glad when the leaders stated that it was over. I learned how important leadership is anyway...
So I have atleast a little experience of what it's like working on a mod.
And my brother is a great programmer. Both he and I think that making a great mod (even if it's short) would be a good thing to have when applying to a real job in the industry.
The hardest part about making this mod would probably be gathering a talanted team. Hmmm.. maybe theres some good modelers/artists in pk..*hint hint *

Anyway.. I think you should try to take you mod idea, narrow it down a little for time saving purposes and go for it. I would definetly love playing as that furball. =D

+2 votes     reply to comment
Makkon Creator
Makkon Nov 14 2006 says:

mmmm, most mods are like fanart, remaking something that already exists. It's rare to find something new or different. Garry's Mod is a mod that really is different (you knwo that one, right?) and even recieved Mod of the year in 2005.
Starting your own mod takes a lot more than you think. I havn't actually tried it yet, but it takes a great deal of preperation and work from what I can see. Before you start one, I suggest you join one so you can get the feel for it. Most people who start out with thier first mod end up scrapping it (unless they're a programmer, they always have something to for people to play).
Blah... I've always wanted to start my own mod. I created a character spawned from my daydreams of said mod. You've seen him before: I even modeled him too (older version)
But I honestly don't think it would stay alive. It's simply too ambitious and I'd have far too high of expectations to ever get anything done. Maybe someday, perhaps after my mission.

+2 votes   reply to comment
Ninken Nov 14 2006 says:

I don't care for the community either. I got a new dashing computer with HL2. So I swim like a fish in the ocean of mods... I lurk here to find mods to play and maybe a mod to work with. So far I haven't found much interesting mods yet. Mostly they lack originality or they are based on something like.. dragon ball or world war 1.. =/
It kind of makes me want to make my own mod.. I probably will soon...

I checked out Wretched Abandon it looked very promising. And the art!!
Looking forward to it alot! =)

+2 votes     reply to comment
Makkon Creator
Makkon Nov 13 2006 says:

I do occasionally. I just come to see mod updates, I don't care for the community. Cool to see you here too!

+2 votes   reply to comment
Ninken Nov 12 2006 says:

oh wait thats mod you watch (stupid! in know!)
anyway. its funny i found you here... maybe you don't hang here anymore... banana...

+2 votes     reply to comment
Ninken Nov 12 2006 says:

omfg. thats alot of mods you worked with

+2 votes     reply to comment
Makkon Creator
Makkon Sep 11 2006 says:

I don't have the internet at home anymore. I post very rarely, now. Besides, I don't care for moddb's community that much anymore. :P

+2 votes   reply to comment
leilei Sep 10 2006 says:

WHERE ARE U and don't tell me it's the 21st letter in the alphabet

+2 votes     reply to comment
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