DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!
In order to make the concept better suited to Co-op play, I am adding in teleporter rooms. These will open each teleporter individually as you enter a new area!
great idea :) i really like it (reminds me of quake 1 where you choose the episode via teleporters)
It is similar to that! These open one by one as you reach each of the main levels. All automated, works really well last test I did of it!