DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!

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Guest Jan 2 2014, 5:51pm says:

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phly95
phly95 Jan 2 2014, 5:54pm says:

how did you get the dubstep soundtrack? the sound mod is just rock (which is still really good by the way)

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Description

I'm up to the secret level of Shores of Hell, and all of a sudden had a moment of inspiration for one of the transitions! So I've played with a few ideas, and come up with this so far! Introducing the Deimos Penitentiary!

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Type
Concept
Date
Aug 21st, 2013
Length
01:04
Filename
Untitled.mp4
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